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I think there is a chance that dwarves from your first embark could end up showing up at your new fort though as that fort would now be part of the world and being tracked as history.
Do you know any info on planning this feature in future btw?
Thanks!
Hopefully we will get this feature some day or year…
If you want to play multiple different types of forts and have them stay how you left them, you need to create multiple worlds. Right now I think I have 4 worlds created myself. 1 for my series I'm sharing online, 1 for just building random tutorial videos, 1 for my daughter playing her fort and 1 for my personal fort.
Yeah, i know about multiple forts but it’s lacking of integrity or something like that.
I mean, it would be nice to create caravan grab your staff and dwarfs and just relocate to a new place if you messed up your first or ran out of resources.
It could be tedious at some point to start all over again with 7 dwarfs from scratch (imho).
P.S.
And yeah i know about “losing if fun” but still… :)
I agree, it would be fun to be able to essentially craft an embark from your current fort and stock it with whatever you want to go settle a new place. I would love if a feature like that is added at some point. It could also be a way to flee from a danger too great for you, like something out of Middle Earth, a fire drake from the north shows up and the dwarves take what they can pack together and move to a new location, hoping to someday return to slay the beast.
Yep! That’s exactly what i’m talking about!
Tie it to noble positions. Barons and above could send scouting parties and establish hillocks. Mountainhome status would let you send new embarks with option to play as them.
Sending merchant caravans could also be fun.
Smooth transition between fort and adventure mode too?
Otherwise, it sounds like what you really want is easier start. More dwarfs, with higher skills, and/or more starting supplies?
Hmm, transition between fort and adventure would be really neat. So imagine if it worked like this:
1) After you become a barony you can at any time decide to "retire" your fort by creating a new embark. It requires you designating a room that has access to the outside and you assign supplies to the room. It will have a total weight assigned, so you have to build enough carts to carry the assigned weight, animals to pull carts etc. You also can designate 7 dwarves per cart and maybe a total limit of 3 carts. You also designate 1 dwarf that is the expedition leader.
2) when you are happy with the designations, you can release the dwarves for their journey, they load up the carts, the designated dwarves travel to the carts and they all move off the side of your screen. As they leave the side of the screen, your fort saves and is retired and you enter adventure mode in direct control of only the expedition leader that you assigned in step 1. All other dwarves and animals are your followers and will travel with you wherever you go.
3) You play in adventure mode, wandering wherever you want, having to face whatever challenges show up along the way. Whenever you're in a location that is the legal center of a 4x4 embark (or whatever size you set in the embark selection screen that will need to be added to adventure mode), you can hit "settle here" and the game saves, adventure mode ends and a fort is loaded up. Instead of just 2 weeks passing, the amount of time that would have passed is however long it took you to find this spot.
4) Now the new fort is just like starting a fort in fortress mode other than you have whatever survived the journey and your world map is the same map that you had when you left your previous fortress (with any updates that happened during adventure mode).
Setting up carts might be a bit troublesome so this way of embark might limited to pack animals only.
I think you can already establish settlements in classic adventure mode and then reclaim them in fortress mode.
Are you familiar with classic adventure mode? You can establish a party of adventurers. You could get a group of sloth people adventurers move into your fort and retire them there. In fort mode they then would petition for citizenship.