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https://dwarffortresswiki.org/index.php/DF2014:Bin
Also I agree that on a base level QSP's are exploits, but bins can present a worse issue with job cancellations and various issues, two dwarves can want one thing in a bin and they will sprint to get to it first, with one not getting it creating a loss of time and efficiency that doesn't happen with QSP's.
If it came to choosing either bins or big piles of junk i'd take the big piles of junk because the job cancel's are very annoying to me.
also if you can try and make all your bins the same wood, otherwise it makes an annoying list of different types of bins.
What I've noticed too in my experience is that if you wait too long to make barrels/bins etc, dwarves will get lazy about stacking them in there too. I know stones dont fit as commenters above have said but the dwarves certainly procrastinate if you dont hurry up with things.
Just worth mentionning. they are good only for building walls & floors.
Also those stone blocks are considered "smoothed" so no more wall smoothing, they can be engraved or "fortified" directly.
A boulder of stone is worth multiple stone blocks (3-4 can't recall from top of my head), so also very exponential. So be prepared to have a LOT of bins. Then don't come crying because you cut too many trees & get wildlife agitation or elves going at war with you at some point.
Turning stones into blocks can be very helpful early game too when you need to punch your way into a light aquifer though. When you don't have that many boulders.
Finally about blocks, wood logs can also be turned into blocks. May be useful on an embark with very few trees and again light aquifer early game.
OH and when I said make stone 30 stone blocks that is 30 tasks of making stone blocks not the actual produced amount so when I say 30 multiply that by 4 so actually around 120 blocks. and yeah being able to engrave and fortify constructed blocks makes me euphoric in the old version you had to have your fort in the earth to benefit from engraving thoughts.
1. You want your work order to stipulate non-economic stone, unless you want all your gypsum turned into tables and chairs and you having to buy gypsum powder from freakin' elves or something.
2. It's a little fiddly, but it doesn't hurt to have individual work orders for each type of non-economic stone, with the specifiers being that if you've got at least 30 (for example) jet available, then an order to make five jet stone blocks should take place. That will let you make a tidy little 5x5 stockpile for jet stones that can be turned into furniture because they won't be touched by the blocks order.
3. Specify only one shop be used if you've got more than one stonemason workshop, because the same work order can be dispatched to more than one workstations and then suddenly you're down to very few loose boulders for making furniture.
4. Reduce the number of stoneworkers from "everyone" to maybe 3x-4x the number of stonemason workstations you've built. If you leave it on "everyone does this" then everyone will do it, but they'll also continue to suck at it forever. If you want good furniture, you don't want everyone trying their hand just because they're bored.