Dwarf Fortress

Dwarf Fortress

Dwarves have stopped mining and cutting down trees
So, my game has pretty much been put on hold now because my woodcutters will not cut wood and my miners wont mine.

There are no dwarves assigned to woodcutting and mining at the same time.
They are not blocked from doing it.
They're all happy except for one, who is neutral.
They all have access to tools
They arent hungry
There arent any burrows
Meeting places have been both turned off and deleted, and it did nothing.
I saved the game and reloaded it multiple times.
I have made the priority to cut wood/mine set to 1 and it didnt help

The only thing that worked was clicking that thing on the labor tab that locks them into doing their job, but that worked exactly once and then never again.

It's not like they're busy doing literally anything else either. They are literally just doing nothing. IDK what is happening. Can anyone help?
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You might of assigned your woodcutter(s) to another task, and maybe he dropped his pick axe? it happened to me once, I had to wait for a new migrant to come with his own axe. either that or you can wait for a caravan to trade and axe with. Lastly, if you are far enough into the game, you can make one.
wombatvvv Jan 3, 2023 @ 12:34am 
Originally posted by hapapwa:
So, my game has pretty much been put on hold now because my woodcutters will not cut wood and my miners wont mine.

There are no dwarves assigned to woodcutting and mining at the same time.
They are not blocked from doing it.
They're all happy except for one, who is neutral.
They all have access to tools
They arent hungry
There arent any burrows
Meeting places have been both turned off and deleted, and it did nothing.
I saved the game and reloaded it multiple times.
I have made the priority to cut wood/mine set to 1 and it didnt help

The only thing that worked was clicking that thing on the labor tab that locks them into doing their job, but that worked exactly once and then never again.

It's not like they're busy doing literally anything else either. They are literally just doing nothing. IDK what is happening. Can anyone help?
Are they all milling about in one place doing nothing?

See if they will mine something right next to them.

If yes, you've accidentally broken the path between your dwarves and the spot you want to mine/cut. I often find that happens when I mess up constructing stairs. Sometimes it looks like they should work but you have to kind of "paint over them" with the build tool (not the stair-mine tool) to make the dwarves actually use them.

If no, then it maybe the "general strike" bug people have been talking about.
Seekay Jan 3, 2023 @ 1:18am 
Probably the General Strike bug, yes. Make a copy of your save file in case you want to send it to the devs on here: https://dffd.bay12games.com/index.php

You may need to revert to an older save before this bug kicked in, but it might show up again
\tg/ World Peace Jan 3, 2023 @ 2:00am 
Load up your save, find one of them through the character screen, center the camera on them, and then just watch for a while. I did that on a save where I was having similar issues with absolutely nothing getting done and it turned out that all my dwarves were busy messing with the very large herd of animals that I embarked with (maybe 1 in 3 jobs they did was dragging something that wandered into the fortress back into the grazing area). Rather than try to clean up that mess of a fort I just embarked on a new one with fewer animals that I'm butchering more aggressively and everything is smooth as butter.
The Trashman Jan 3, 2023 @ 2:03am 
Are they in the military?
Sklex Jan 3, 2023 @ 2:30am 
Military was my mistake. I assigned them all to the military and they used the Axes as weapons instead of tools.
Widdershins Jan 3, 2023 @ 2:48am 
Originally posted by Sklex:
Military was my mistake. I assigned them all to the military and they used the Axes as weapons instead of tools.

Yeah this is a classic error, not the general strike bug, thankfully. I'll update the post on the General Strike bug eventually with common troubleshooting steps.
Darzan Jan 3, 2023 @ 3:00am 
This is my idea how it works. Maybe you find something useful here:

If you want to mine, then fIrst thing to do is to select miner or two. It is kind of pointless to have more miners as you need hauling and other jobs be done as well and too many miner can conflict.

* Do not have mining job overlap military conscription.
* It works better if you allows only mining job and make it red ("Y") - remove all other jobs. You can put other jobs back later when they done mining.
* You also have to have mining pick available for all miners in weapons stockpile. They will find it eventually when it is dropped somewhere but that can take some time.
* You can make use doors, floor hatches or burrows to keep miners separated but make sure you have bed and food/booze stockpile in their burrow.

For woodcutter is pretty much same thing but you can easily keep other jobs in their job list for case when wood cutting ends. Usually wood cutting take precedence over everything else.

* Do not have wood cutter job overlap military conscription. However it is good way to keep your dwarves armed with battle axe, even when there is no woodcutting to do.
* Make copper/bronze/steel/etc battle axe available for all woodcutters.
* You can use burrows to keep dwarves armed with batte axe but not let them do any chopping of trees.
Last edited by Darzan; Jan 3, 2023 @ 3:11am
you already know Jan 3, 2023 @ 8:58am 
They all have their equipment, they only drop it if i un-assign the role to them. They will not mine anything. They just stay in the meeting halls and do nothing. None of them are in the military.
Aradar Apr 30, 2024 @ 4:24pm 
I found an answer for this that worked for me it's not a great answer and I don't even really understand it, all I know is that it definitely has something to do with the entity raw in my situation they would do every job except for cutting wood and mining I reverted to an alternate entity file where everything was working properly ... There are tags in the entity file that if they're missing apparently or goofed up somehow it bans them from using the ax or the pick for whatever reason it's maddening 🫠😭
This seems to be right in order with dwarf fortress make one mistake and you've made a hundred mistakes
Last edited by Aradar; Apr 30, 2024 @ 5:52pm
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Date Posted: Jan 2, 2023 @ 8:48pm
Posts: 10