Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
See if they will mine something right next to them.
If yes, you've accidentally broken the path between your dwarves and the spot you want to mine/cut. I often find that happens when I mess up constructing stairs. Sometimes it looks like they should work but you have to kind of "paint over them" with the build tool (not the stair-mine tool) to make the dwarves actually use them.
If no, then it maybe the "general strike" bug people have been talking about.
You may need to revert to an older save before this bug kicked in, but it might show up again
Yeah this is a classic error, not the general strike bug, thankfully. I'll update the post on the General Strike bug eventually with common troubleshooting steps.
If you want to mine, then fIrst thing to do is to select miner or two. It is kind of pointless to have more miners as you need hauling and other jobs be done as well and too many miner can conflict.
* Do not have mining job overlap military conscription.
* It works better if you allows only mining job and make it red ("Y") - remove all other jobs. You can put other jobs back later when they done mining.
* You also have to have mining pick available for all miners in weapons stockpile. They will find it eventually when it is dropped somewhere but that can take some time.
* You can make use doors, floor hatches or burrows to keep miners separated but make sure you have bed and food/booze stockpile in their burrow.
For woodcutter is pretty much same thing but you can easily keep other jobs in their job list for case when wood cutting ends. Usually wood cutting take precedence over everything else.
* Do not have wood cutter job overlap military conscription. However it is good way to keep your dwarves armed with battle axe, even when there is no woodcutting to do.
* Make copper/bronze/steel/etc battle axe available for all woodcutters.
* You can use burrows to keep dwarves armed with batte axe but not let them do any chopping of trees.
This seems to be right in order with dwarf fortress make one mistake and you've made a hundred mistakes