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Rollercoaster to the core using minecarts.
It's fun to watch, the children will enjoy it, you will enjoy it, it has a big splash at the end as well as having the problem be solved.
Win-win-win situation.
If not, you still have the rollercoaster.
On some coasters, it is advisable that parents ride with their children.
But are children just not working properly or what?
Sometimes they can even get strange moods which turns them legendary.
The thing is, if they develop bad longterm memories early, you'll get repeated tantrum spirals. So, if you don't rush to stop them from hauling corpses in the early game, you pay for it later.
I solved for it (mostly, not entirely - Keep in mind some children died because of them) by doing a few things:
Toys do give them bursts of happy thoughts.
Clothes - They're surprisingly concerned about their appearance, even if they don't care about a lot else. Make sure everyone has nice clothes.
Rooms - Build plenty of good bedrooms.
I have toy stockpiles in Guilds/Temples/Taverns as well. Make SURE you include all the material and quality tags or none will be stocked. As it is, I still can't get any sense of any sort of even distribution. (For any filtered item that has multiple stockpiles. The only way I think it can be reasonable achieved is using Minecarts... But, keep trying.)
I also put up more nice quality doors... Dorfs love them some doors. I don't know if Children pay attention to them, but adult Dorfs do and those are free Happy Thoughts.
Children will equip toys and take them. I found a child playing in a coffin in the crypt having happy memories about playing with his new puzzle-box...
I also buy Toys from caravans. I don't know that they don't prefer those, but that's my head-cannon, so I always buy some toys for the kids... :)
All dwarves have shoes, but I've made some leather high boots and they ain't switching.
Though, the quality of the boots was just normal, so that might've been the issue.
Tantrum'ing children are little murder-machines and can one-shot a Legendary Weaponsmith. :/
Artifacts are nice, but good luck with Thief and Intrigue spam.
I prefer happy Dorfs, too. When I see that, I like to think it's because I'm doing a good job as their benevolent overlord. And, unhappy kids make me unhappy for them... in the roleplaying sense.
I went through other attempts as well, like making a waterfall for them, but nothing ever solved anything (or even made a difference, really).
I didn't check clothes, but I set a number of work orders in the beginning to make sure my clothing needs were satisfied. I didn't check if kids use different clothing tho, may that be the issue? I never saw a naked kid run around tho.
Bedrooms are all 3x3 (got a whole floor dedicated to them) and smoothed with bed, chest and cabinet. They seem to be very good for adults, do children even need more?
Yes, they will change clothes to better ones. Sometimes... infuriatingly so.
Dorfs don't really understand the concept of advanced footware. Shoes/Boots will be worn, but they don't really understand "materials." They are quite happy wearing just socks...
If you want them wearing something specific, either only provide that for them to wear or get all of them into a Civilian Squad and designate Uniforms.
PS: You'll find decent clothing that still has wear to be worn out of it on the floor, discarded in favor of some new higher-quality silky thing or some such. Different Dorfs DO have preferences in terms of how well dressed they want to be. I've also seen Dorfs wearing multiple amulets as I have a glut of those, thanks to the King and his passion for them.
no child labor in my fortress. Saves on psychosis incidents in puberty :)
They are a real treasure for the future.
Not sure how y'all fubarring the little buggers tho having them hauling corpses and what not , wtf do you expect
The only thing that may have scarred them in this run is not being able to pull toys from bins for a couple months at worst.