Dwarf Fortress

Dwarf Fortress

Dwarves dump weapons on the ground after a fight
I am looking at two masterful iron battle axes and a masterful war hammer dumped on the ground after my guys beat up goblin invaders in a fight.

Then they go back to the fortress and equip with something else. The weapons are just left there.

What is going on?

Another thing I noticed is that they don't see all the equipment that I have in storage, so they won't equip with all the armour that I have. Sometimes I have to delete stock piles and things are "seen" again.
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Zuao Jan 1, 2023 @ 7:20am 
Yes, they kill the assigned goblins and go "i need a drink" or something. This happens after they fulfill a kill order. Like you click on "cancel standing orders" button to give them some off time.

This happens when you got no military schedule set up. By default, they go off-duty when they finish a kill order. You can set up a proper schedule (do not leave them on perpetual training. They get unhappy) so they'll get back to training or patrolling once they're done killing or you can try issuing Station or Patrol orders near the goblins instead. They won't drop their stuff after the skirmish but it gets trickier to pursue and kill routed invaders like goblins deserve. You can do this to squads that were off duty when the Siege started or you can simply edit their schedule to keep them mobilized while being besieged.
Last edited by Zuao; Jan 1, 2023 @ 7:23am
Cc Jan 1, 2023 @ 7:36am 
They might also have been injured during the fight
AlP Jan 1, 2023 @ 7:50am 
Originally posted by CardinalPuffPuff:
I am looking at two masterful iron battle axes and a masterful war hammer dumped on the ground after my guys beat up goblin invaders in a fight.

Then they go back to the fortress and equip with something else. The weapons are just left there.

What is going on?
Is any of them a miner or woodcutter?

Originally posted by CardinalPuffPuff:
Another thing I noticed is that they don't see all the equipment that I have in storage, so they won't equip with all the armour that I have. Sometimes I have to delete stock piles and things are "seen" again.
Do you have bins in these stockpiles?
VoiD Jan 1, 2023 @ 7:51am 
Try to change their off-duty behavior to equip=always to see if it works.
Vultan Jan 1, 2023 @ 8:45am 
Originally posted by AlP:
Originally posted by CardinalPuffPuff:
I am looking at two masterful iron battle axes and a masterful war hammer dumped on the ground after my guys beat up goblin invaders in a fight.

Then they go back to the fortress and equip with something else. The weapons are just left there.

What is going on?
Is any of them a miner or woodcutter?

Originally posted by CardinalPuffPuff:
Another thing I noticed is that they don't see all the equipment that I have in storage, so they won't equip with all the armour that I have. Sometimes I have to delete stock piles and things are "seen" again.
Do you have bins in these stockpiles?

Why do bins matter? Should there be bins or no bins with armor and weapon storage?
AlP Jan 1, 2023 @ 3:12pm 
Originally posted by VultanTV:
Originally posted by AlP:
Is any of them a miner or woodcutter?


Do you have bins in these stockpiles?

Why do bins matter? Should there be bins or no bins with armor and weapon storage?
There are some issues where items in bins are not accessible, or some dwarf claims the bin, or whatever.

Does it work without the bin? Great, problem solved. It doesn't? Try something else.
Morkonan Jan 1, 2023 @ 3:20pm 
Originally posted by CardinalPuffPuff:
..
What is going on?
..

First - Once a Cardinal, always a Cardinal.


As to what's going on, it could be a number of things. (IMO)

Did you change them to Off-Duty after combat? If so, they've got a uniform conflict or you've set them up to not always wear their uniform in place of their civilian clothing.

Dorfs won't drink/eat when engaged in active combat. But, if they have food/drink, they may do that after active combat. That could require them to drop a weapon, I guess.

Check their activity right after combat. Go order them out to kill a yak or something and see if they drop their weapons, noting what their task says they think they're doing when they do so.

They should not be doing this while actively engaged or acting under orders, only when they're freed of duty should the above stuffs possibly occur.

All just in my opinion as a relative noob. Take it for what that's worth. :)
Thanks for all your suggestions.
jeetrix Jan 2, 2023 @ 5:56am 
Originally posted by VultanTV:

Why do bins matter? Should there be bins or no bins with armor and weapon storage?
a fetch by 1 dorf on a bin will lock the bin for other dorfs until its picked up,
a squad will stall if they all want to pickup/store in the same bin.
therefore, for best results regarding squad pickups, no bins
also: ready stance (shedule:ready) will let em keep their gear while doing other jobs
jeetrix Jan 2, 2023 @ 6:06am 
Originally posted by CardinalPuffPuff:

What is going on?
certain training (sparring) or fight 'moves' will make em fumble the weapon (or other gear)
it can be 'forbidden' on drop as when a weapon get 'lodged' in the enemy by f.e. a stab, technically the enemy takes 'posession' of it, then theres a roll which might result in the fighter re-posessing the weapon, or not. if its a named or attached weapon and it drops after being killed , it will be forbidden. imagine your swordsdwarf sticking his sword in the torso of a goblin, but fails to grab it back, the goblin dodges and tries to run, then another swordsdwarf decapitated said goblin while its running away, leaving the first sword dropped. you might wanna use pause and unforbidding dropped weapons after a fight.
Last edited by jeetrix; Jan 2, 2023 @ 6:08am
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Date Posted: Jan 1, 2023 @ 6:33am
Posts: 10