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Another mistake new players make is trying to designate the floor when the z level is not set to the correct layer.
Once it's done you can deconstruct the staircase if you want. Do one piece at a time, starting from the top part.
Step 2) Build a stair or ramp next to the wall.
Step 3) Cannot be done until the wall next to the ramp is complete. If you are in a hurry, place 1 wall, place the ramp, place the rest of the walls.
Step 4) Go up 1 z-level. You will see the tops of the walls. You can only place floor constructions adjacent to something that has a "top" at the bottom of your z-level. So next to the top of the wall, place your floor request. As long as you have 1 tile access to your stockpile, you can make the layout as large as you want. But you can't add a new construction next to an unbuilt construction. You have to wait until it gets built to add on.
Not to be rude, but have you tried google instead of flooding the discussion with more of the same question others have done in the past? Pretty much all the information you will ever need to know, or want to know, is already out there.