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It's not the intended way the game was developed, but why does that matter? If that's something you want to be able to do, and you are able to make the mod, or someone else does, go for it.
Games are supposed to be fun, and if having a mod that allows you to make metal beds lets you have fun, go ahead and play with it.
And maybe some day down the road you'll get to the point where you want a challenge and you'll play on a map with no wood or water and you'll have to breech the caverns asap so that you can get wood and water from the caverns.
It's all about what you want to do to have fun and the stories you want to make out of the game.
On the other hand, dwarves produce so many crafts that you can regularly buy out whole caravans worth of goods. You can make a flooding corridor and stop worrying about goblins, or you can make an obsidianator and stop worrying about invading anything. A single 5x5 farm can support your entire fort with a skilled enough planter.
There is no balance. There is only Armok.
Being able to make beds out of stone or metal would have the LEAST impact out of anything you could do for your dwarves.
And on that note amusingly enough due to the way combat works other mods that would do things like let you make weapons and armor out of unusual material would end up harming your dwarves more then helping.
The on topic answer lol:
Metal beds aren't really overpowered. You're not sleeping on the wood anyway, but a mattress on top of it. Frankly, it makes no sense by cloth aren't a component of beds and the frame to be made out of anything. But if we suggest needing cloth mattresses and bed frames to be able to construct beds, Toady will implement it yesterday lol, and the game will be even more frustrating to penetrate.