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YES :D
you didn't just buy a management sim when you got this game :D
when this game only had one z level, I believe the fort would end when it was destroyed and an adventurer would go in to tally up your fort.
that became adventure mode.
Theres a vid I love to watch about this game.
https://www.youtube.com/watch?v=0FW23bamIZI
its old, but the dwarf fortress they play, IS the dwarf fortress on steam.
steam version isn't complete, but updates ARE coming.
and you WILL be able to do all this and more
the code for bother steam and classic is the same game. :D
Also if you abandoned it during, say, a forgotten beast attack, the beastie may still be lurking there when you reclaim. Same goes for your wolf problem.
thank you for video
If you do retire and start a fort relatively nearby, you'll likely get some of the dwarves from your old fort as immigrants. So you can work that into your calculations.
Should you reclaim the first, you'll have nobody inside except perhaps for the enemies that brought an end to it.
For the second option, you'll get the fort back with the people in it. Some may have moved elsewhere/died in the time it took between retiring the fort and reclaiming it.
In both cases, you'll get the stockpile content, but in classic (didn't try in steam) it was thrown all over the map.
You have three, godlike, almost immortal weredwarfs, i think you need just wait new migrants and spread your virus, have a weredwarf nation!
more of a when it rains it pours kind of deal :/
the further away they are the longer it can take for them to reach you, since they tend to move across the map itself.
but sometimes its just a case where, they are happy where they are :/