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You need a starter piece of fuel to kickstart the process. Make a wood furnace and burn a couple pieces of wood into charcoal. They can then use the charcoal to process the lignite into coke. In the future they will use the coke to keep that process going.
Edit: oops, sorry. You do say you have charcoal in stock in op.
I have a standing order for charcoal to be produced once it falls below a certain level.
Thanks for your help!
I love the game but it's really frustrating when the bugs creep in. I had another fort die because my building got bugged and dwarves refused to do it no mater what I did with the labour screen.
It has a lot of kinks yeah. It will take decades before they're all gone.
From the different forums, the Steam one if where most people have problems.
The Bay12Games-forum and at reddit, there's a lot less of running into problems.
I think when you get used to the game, you just develop some habits about what you do what doesn't make the bugs happened.
Like I got used to making space around the workshops and wall the butcher shop in because workhops (rarely) get "blocked" if they're surrounded by suff and the buther shop regularly creates miasma due to meat not getting picked up from it.
Mostly I won't really try to work out what the problem of issue it - I'll just deconstruct stuff and try again and see if it works.
In your care, I'd be like - when I notice there is a problem, I'd probably immediately deconstruct all of the relevant workshops and rebuild them in another place, probably where the dolomite is.
Like I just smash my setup and make a new one instead of bothering to find out what the exact problem is. It's faster than working out what the problem is.
As far as I can tell, the Steam version has way fewer kinks than the former versions. But you just need to play a bit differently than in "normal" games where everything works lol.
The stockpile screen also shows stuff that is ON the map but inaccessible.
On my map for instance, I've got 79 spider webs "in the stock", but it isn't really in my stock as no dwarves can get to where they are.
It's because I opened up the caves, but the parts I can see is for some reason bigger than what the dwarves can get to atm.