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If you get tired of it, you can still get raids and invasions, you can still dig deep.
Yet to try haunted stuff, but I like the stories I've read of undead whales running up seaside cliffs to climb down a hatch left open.
Being on the shore also makes it easier to defend the surface as invaders can come from fewer directions.
This is how a dwarf makes friends.
Sinister areas are fun and the easiest of the "evil" areas, and gives a fun experience.
Untamed wilds (or Joyous Wilds) can be rough with a lot of restarts but if you can get going it can lead to some of the most fun plays I've had... but get that you want something new!