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Barring that, it's possible it got swapped once more or someone else picked it up.
I try to prevent theft by storing all artifacts in a dedicated stockpile behind a locked door.
And I do restrict all zones for citizen only to avoid foreigners. I know, I miss some nice features because of that, but I want to keep my artifacts...
Looking forward to some new !SCIENCE! regarding that topic.. maybe something has been fixed in the steam version and you can recover stolen artifacts in the end.
I might just reload and wall the bloody thing off, honestly...
Otherwise, unlock it, and make sure you have a stockpile for it.
I don't think this is a bug. Yesterday I noticed one of my dwarves pick up an artifact from a pedestal in a guildhall and then walked off to the edge of the map with it and gave it to a human bard who had previously visited my fort. Now I can track the artifact and it goes to the edge of the map and says the human has it, but I am not sure how to get it back. Needless to say I sent the stealing dwarf into magma lol
But in short, criminal claim artifacts from afar. They send "agents" to your fort, under fake identity (as regular visitors). They corrupt a random dwarf. They come back, ask the dwarf to steal, the dwarf give them the item, then the agent leave.
Dwarves are never immune to corruption and will always succumb in time. Yes, even your bloody king can become a thief, even though that doesn't make any sense whatsoever (the dude can call the entire army to murder the agent, and he can always take the item, he is the king).
Killing your dwarves is pointless. The agent will literally come back and corrupt another. If you don't kill your dwarves and let the agent free, then he'll ask that dwarf over and over to steal the item.
Which mean, the best way is to destroy those agents. Killing them is fine, they are part of criminal faction and the "major" civ they belong to won't be mad at you.