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I don't mind, I would rather use them temporarily while I get my wooden stockpile back into place, shame can't make stone beds though
Already did that
Next time I gotta choose a better starting place, with a bit more wood I guess
Two levels below the surface (to avoid any accidental collapses), start digging out a reasonably-sized area that will be your indoor pasture (let's say, 15x15) by using the ramp tool. Then remove whatever isolated ramps get left behind, and repeat that until your internal cavern is ~5 levels deep (so you will occasionally get large mushroom trees). You'll find a use for all those stones later, to be sure. DO NOT smooth or tile the floor. Go ahead and bring your livestock indoors using a pasture in this chamber.
While you're digging that out, somewhere near the middle of the map (to max out the chances you don't accidentally miss the first cavern) start a dwarf digging a stairwell down to -50 (you should hit the first cavern well before that, and if you didn't, try again somewhere 20 tiles away). When you pierce that cavern, spores will be released, after which things will start growing on every unsmoothed/unconstructed surface. You don't need the hassle of what might come out of that cavern yet, so just go ahead and build a floor and/or wall over the hole you made.
Alternatively you can not go for large mushroom trees and only make the indoor pasture one z-level deep, but if you do that aim for 50-75 units on a side. The larger you can make it, the more little trees (and herbs and whatever) you'll be able to gather. Just don't build a bunch of workstations in there and don't have your dorfs stomping through the place all the time to get in and out of your fortress because stompy boots interfere with foliage growth (in case you never noticed your dorfs tromping bald spots on the map).
Nah I'm still playing vanilla and learning the game, but I'm sure I'm gonna play this game a lot, I got over 4k hours in Rimworld thanks to the modding community, so far I'm loving this game, the digging part remembers me DK, it has dwarves, and has depth of complexity which I like a lot, 3 in 1