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Making use of the caverns is possible as well.
You can drain "off map" by cutting Fortifications in border-wall tiles, but I don't know if that actually "poofs" the water or if its conserved and goes somewhere else... I don't think Dorflogic has Laws of Conservation.
I don't know if you can build an embark on an ocean tile, unless Kruggsmash showed how, but "yes." As long as everything is in the same timeline and the fortress you construct to build a viable path that crosses that ocean actually do so... you can connect, for instance, with your Civilization if you're isolated and get immigrants from them. (Or should.)
The number of immigrants you can get is relative to your Civilization's world population. If it's very low, expect smaller waves of immigrants.
100 year old world, far away from home, got ~5-10 guys and at my 5 year old world near to others only 2 pop
Well, there's always the good ol' fashioned way of increasing your population... Make sure you've got a steady water supply and a hospital for those newborns.
This is very interesting thinking, I'm picturing almost a large crane holding up a floating segment as if you were building a bridge
I picked up a few graphical mods, I'm thinking it's time to start a new world and see if I can figure this out
....
o.0
You just told me that I can build cofferdams in Dwarf Fortress...
https://en.wikipedia.org/wiki/Cofferdam
That's is freaking awesome. I guess since we don't have barges or cranes, we can't just lower the cofferdam down there. Awesome! Thanks! :)
1) find a cold embark where the ocean freezes in winter
2) dig down until you reach magma and move it to the surface before dumping it unto the sea(Requires steel and time)
3) or you can drain the ocean using minecarts(This will destroy your CPU if your PC is not strong enough, the embark is too big, or you have too many levels of ocean to drain)
Well, if you can channel it down, a few tiles from the edge, then channel to an edge that has a Fortification carved into it, wouldn't that "drain?" At that point, you'd have to figure out how to stop any flowing water, if such was present. (I don't know if ocean edge-tiles are water-source tiles or not.)