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I think this should be patched and better enemy spawning behavior could be implemented honestly. Not to mention it kills the immersion of the game a bit and you are just always dealing with the same thing unless you just wanna wall yourself inside the mountain as the only solution, but that kills choice and player agency.
You need to dig out a pasture underground, and hit the cavern layer and let moss take over so they can graze.
Go easier on yourself if you don't know how to deal with situations.
I already said I know the solution is to go underground which I can do. The point is the game only provide one solution, sure I can do that, but I want to remain above ground too. They way it is spawned feels artificially and lacks any essence in terms of game design. I rather they gave me one hard enemy or something with more varieties instead of just spawning the same three enemy type and being constant annoyance that persists and spawn the same thing over and over regardless how many time you kill it.