Dwarf Fortress

Dwarf Fortress

Darkside99x 20 DIC 2022 a las 4:28 p. m.
Farms only have a leave fallow option
Sometimes for no reason I can tell my subterranean farms lose all planting options.

I had 2 such farms providing all my needs for 5 years and decided to expand for variety and shortly after all 7 farms gradually started losing all planting options until I dismantled one and had to remuddy the floor which allowed planting in the rebuilt farm and any adjacent farm the water touched.

I was under the impression that subterranean farms were a one and done thing with regards to irrigation, did that change at some point and if so what determines it as my original farms ran for years without more water?

Or is this a bug?
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Mostrando 46-55 de 55 comentarios
Jetrel 29 DIC 2022 a las 8:02 a. m. 
I know whats stopping this guy from planting because it happened to me and was about to say what until I started reading his posts. wow. No help for you.
MrGlasses 29 DIC 2022 a las 11:36 a. m. 
Publicado originalmente por Jetrel:
I know whats stopping this guy from planting because it happened to me and was about to say what until I started reading his posts. wow. No help for you.
Yea, but it can still help other people that might have the same issue.
ccwscott 30 DIC 2022 a las 7:41 p. m. 
Publicado originalmente por AlP:
Publicado originalmente por zeeb:
How is anyone supposed to know what YOU think is relevant.
Of course he's going to post stuff he thinks is relevant, he's not psychic.
Relevant is something pertaining to the bug, not stating that "you did everything according to documentation". You don't need to be psychic to do that.

He provided relevant information, and through that information we were able to diagnose the problem successfully. You're not adding anything of value to the discussion, you're just being uncivil for no good reason and everyone but you can see that. Do yourself a favor and do some introspection about how you talk to people.
harlequin_corps 30 DIC 2022 a las 11:02 p. m. 
so. here is what I would do. First check to see if you have outdoor seeds, like strawberries in your base stocks. See if they come up as plantable on the farm plot. Also, check the status of your seeds, where are they, in what bag/barrel. Check the stockpiles, build a separate temporary seed stockpile and wait for some seeds to get into it. That will determine if your seeds are task locked. If the dorfs can move them from one stockpile to another they won't be task locked. If they don't start moving seeds around, the seeds are task locked or stock locked in some barrel or bag somewhere. Then Deconstruct the farm plot, and see if you can replace it. If the ground underneath the plot was farmable, it should still be farmable. If it's not farmable, then you won't be able to rebuild it to the same dimensions. You won't lose anything by doing this because if it already doesn't work, not having it work because it won't rebuild is the same result. Then, once you have deconstructed it, and it won't let you rebuild the entire dimensions, you can then check to build little bits of it. If you can build little farm plots but not the entire farm plot to it's original dimensions then you should check the floor out on the spaces where it won't let you build to check the status. If the entire dimensions won't rebuild then you first need to reset the entire floor mud. I would also think about when you broke into the caverns, did you break through before, during, or after this farm decided to go fallow, if you broke through at all. The Caverns will make your floors change status, but it SHOULDN"T.. have an effect on existing plots. You can then check out the floor underneath to see if it's changed it's farmable state for whatever reason. You may have to pour some buckets down here and there to reset the muddy floor in spots. If, after you reset the floor to being all muddy, and you STILL can't put the farm plot down, THEN it's most likely a bug. Then, After you checked the task/stock locking of your seeds AND you put a farm plot back down and it Still won't let you plant at that particular farm plot that HAS been rebuilt, Then i would build a farm plot somewhere else on a different Z level and just start another plot fresh. if you STILL can't plant after having another farm plot somewhere else on a different level and you are checking availablility by stockpile movement of seeds both outdoor and underground, then It's most likely a bug.
Última edición por harlequin_corps; 30 DIC 2022 a las 11:17 p. m.
Noeat 30 DIC 2022 a las 11:54 p. m. 
Publicado originalmente por ccwscott:
Publicado originalmente por AlP:
Relevant is something pertaining to the bug, not stating that "you did everything according to documentation". You don't need to be psychic to do that.

He provided relevant information, and through that information we were able to diagnose the problem successfully. You're not adding anything of value to the discussion, you're just being uncivil for no good reason and everyone but you can see that. Do yourself a favor and do some introspection about how you talk to people.
then was it bug, as OP was stubbornly repeating without providing any relevant info?
Última edición por Noeat; 30 DIC 2022 a las 11:56 p. m.
Grimmrog_SIG 31 DIC 2022 a las 1:07 a. m. 
I still wonder if we do have a bug with farming, I made a 2x2 above ground farm, and another 2x2 next to it, and a two 2x2 above ground farms below them. so basically 4 tiny farm plots just for getting a bit food diversity. and only 2 of them had the plant option, the other two only "leave fallow" then I made 3 more 2x2 plots a bit uphill and only one had the plant option.
they are all on the same sort of soil.

https://i.imgur.com/0L4ta6i.png

so something truly is fishy here
AlP 31 DIC 2022 a las 6:47 a. m. 
Publicado originalmente por ccwscott:
Publicado originalmente por AlP:
Relevant is something pertaining to the bug, not stating that "you did everything according to documentation". You don't need to be psychic to do that.

He provided relevant information, and through that information we were able to diagnose the problem successfully. You're not adding anything of value to the discussion, you're just being uncivil for no good reason and everyone but you can see that. Do yourself a favor and do some introspection about how you talk to people.
You haven't diagnosed anything.
corew68 31 MAR 2024 a las 9:29 a. m. 
This can happen due to different biomes in same map. It happened to me just now.

Half of my map is "savage neutral", the other is "neutral calm"

Strangely, in the frontier between, plants seem to "naturally" grow in part of both areas... but can not farm in one of the areas, but 20 or so tiles afar you can. Lets say coordinates 80,80 do not work, but 100,100 yes

Talking about "outdoors" farming

Each square of a 4x4 embark is 48x48 tiles. Just try a couple plots, one in each of different squares in the frontier biomes.
Did not try a plot between 2 biomes. That needs science
Última edición por corew68; 31 MAR 2024 a las 9:52 a. m.
AlP 31 MAR 2024 a las 4:14 p. m. 
Publicado originalmente por corew68:
This can happen due to different biomes in same map. It happened to me just now.

Half of my map is "savage neutral", the other is "neutral calm"

Strangely, in the frontier between, plants seem to "naturally" grow in part of both areas... but can not farm in one of the areas, but 20 or so tiles afar you can. Lets say coordinates 80,80 do not work, but 100,100 yes

Talking about "outdoors" farming

Each square of a 4x4 embark is 48x48 tiles. Just try a couple plots, one in each of different squares in the frontier biomes.
Did not try a plot between 2 biomes. That needs science
That's not what happened to you, and that's not how biomes work at all.

What probably happened to you is part of your map is a mountain biome, or something else that can't grow plants.
Graknorke 1 ABR 2024 a las 9:28 a. m. 
From what you described it sounds like the floor became un-muddied somehow. Farms are meant to lock in the kind of ground tile so idk how that happens (DFHack doing things it shouldn't? some weird save corruption issue?) but if re-muddying the floor fixed it it does point to that. What do you see when you mouse over one of the affected farm tiles?
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Publicado el: 20 DIC 2022 a las 4:28 p. m.
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