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"Most dwarves don't have high expectations when it comes to rooms - a communal dining room and dormitory are enough for the general populace, though making that dining room high-quality and giving them individual quarters will give them happy thoughts, helping to avoid tantrums. Nobles, on the other hand, require rooms of a particular minimum quality that contain certain furniture. Not meeting these demands will make them stressed, and may prevent them from functioning at their full capacity.
Room quality is determined by the total value of the room's floor and walls, plus the value of any furniture or other constructions in the room. If the floor area of two or more rooms overlap, each such room is reduced in value by 75%[1], but a wall can be part of multiple rooms without causing a decrease in value. Doors not marked as internal are not counted towards the value of any room[2], though they can separate rooms without the 75% loss of value. Note that this penalty is only applied once. There is no difference in value between a piece of furniture shared by two rooms, or by forty.
A room that is not entirely enclosed by walls suffers a partial value penalty to the total value of the room tiles (including the item designating the room), but not to any other items placed in the room.* Thus, if a room is not going to be fully enclosed by walls, it's best to use your low-value item (if you have one) to designate the room."
75% that a brutal amount. I wonder if 3 overlapping rooms makes it worse.
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Then i make sure to put someone manually in the room, dining hall, and office that are connected. smooth and engrave the walls before you put in the furniture.
For the bedroom i use
2 beds
2 chests
1 weapon rack
1 armor stand
1 cabinet
for the dining room and office i use 1 table and chair each
Then i shove a bunch of statues in.
I hope this helps someone.