Dwarf Fortress

Dwarf Fortress

Strifeboy Dec 13, 2022 @ 11:13am
Overlapping rooms? Dinning/Inn
Is there a good explanation on how overlapping rooms work or do they all fail? I had my mayor have a bedroom/dining/office in one room with artefacts, engravings and gem encrusting but it still wasn't enough to satisfy them, is it even possible to or do they actually need individual rooms?

Also does the inn completely replace a dinning room now? Or do i need a fancy general use dinning room now?
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Showing 1-8 of 8 comments
Strifeboy Dec 13, 2022 @ 11:33am 
I have started building individual rooms instead of overlapping, does anyone know overlapping penalties?
Synthose (CMC) Dec 13, 2022 @ 12:13pm 
It seems that now, overlapping a bedroom + dinning room + office will result in a single room that can't be raised above "Meager" quality. You need to split these three things into different rooms. The chest, cabinet, armor rack, weapon rack, etc need to be distributed across all the rooms. I had one combo room that was meager. I added walls between the sections, and rezoned it, and all 3 rooms went to opulent.
Mysticara Dec 13, 2022 @ 12:17pm 
I mined out a big enough room, engraved it, and then gerrymandered the zones for each so it did fill the quotas for opulence without the need to build extra walls between the rooms. As long as the zone designations don't overlap, it doesn't seem to matter if they're in the same physical room.
Strifeboy Dec 13, 2022 @ 12:26pm 
Noice thanks for the confirmation, do you know if a dinning room is even need when you have an inn?
Synthose (CMC) Dec 13, 2022 @ 12:30pm 
Many officials/Royals require a private dinning room.
Testikles Dec 13, 2022 @ 12:34pm 
From the wiki:

"Most dwarves don't have high expectations when it comes to rooms - a communal dining room and dormitory are enough for the general populace, though making that dining room high-quality and giving them individual quarters will give them happy thoughts, helping to avoid tantrums. Nobles, on the other hand, require rooms of a particular minimum quality that contain certain furniture. Not meeting these demands will make them stressed, and may prevent them from functioning at their full capacity.

Room quality is determined by the total value of the room's floor and walls, plus the value of any furniture or other constructions in the room. If the floor area of two or more rooms overlap, each such room is reduced in value by 75%[1], but a wall can be part of multiple rooms without causing a decrease in value. Doors not marked as internal are not counted towards the value of any room[2], though they can separate rooms without the 75% loss of value. Note that this penalty is only applied once. There is no difference in value between a piece of furniture shared by two rooms, or by forty.

A room that is not entirely enclosed by walls suffers a partial value penalty to the total value of the room tiles (including the item designating the room), but not to any other items placed in the room.* Thus, if a room is not going to be fully enclosed by walls, it's best to use your low-value item (if you have one) to designate the room."
Strifeboy Dec 13, 2022 @ 12:39pm 
Originally posted by Rindenberg:
From the wiki:

"Most dwarves don't have high expectations when it comes to rooms - a communal dining room and dormitory are enough for the general populace, though making that dining room high-quality and giving them individual quarters will give them happy thoughts, helping to avoid tantrums. Nobles, on the other hand, require rooms of a particular minimum quality that contain certain furniture. Not meeting these demands will make them stressed, and may prevent them from functioning at their full capacity.

Room quality is determined by the total value of the room's floor and walls, plus the value of any furniture or other constructions in the room. If the floor area of two or more rooms overlap, each such room is reduced in value by 75%[1], but a wall can be part of multiple rooms without causing a decrease in value. Doors not marked as internal are not counted towards the value of any room[2], though they can separate rooms without the 75% loss of value. Note that this penalty is only applied once. There is no difference in value between a piece of furniture shared by two rooms, or by forty.

A room that is not entirely enclosed by walls suffers a partial value penalty to the total value of the room tiles (including the item designating the room), but not to any other items placed in the room.* Thus, if a room is not going to be fully enclosed by walls, it's best to use your low-value item (if you have one) to designate the room."

75% that a brutal amount. I wonder if 3 overlapping rooms makes it worse.
WaKKO151 Dec 27, 2022 @ 6:47am 
For nobles and married couples I make a 6x6 room with an attached 2x3 office and 3x3 dining room. it looks like this

xxxxxxxxxx
xxxxxx xxx
xxxxxx x
xxxxxx xxx
xxxxxx xxx
xxxxxx xxx

Then i make sure to put someone manually in the room, dining hall, and office that are connected. smooth and engrave the walls before you put in the furniture.
For the bedroom i use
2 beds
2 chests
1 weapon rack
1 armor stand
1 cabinet
for the dining room and office i use 1 table and chair each
Then i shove a bunch of statues in.

I hope this helps someone.
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Date Posted: Dec 13, 2022 @ 11:13am
Posts: 8