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Little more detail here: As an attack comes in, it has a "sharpness", "hardness", "momentum", these types of values are compared against the material the attack is hitting. So if something came in with enough momentum and was hard enough and sharp enough to pierce the breastplate (and not turn into a blunt attack), then it will have some residual momentum to the next layer. So your next layer (the mail shirt) will now have an attack hitting it with reduced momentum, and a copper mail shirt could be enough to stop it. A better approach would be steel mail shirt under steel breastplate., but copper is still better than nothing.
Plate covers only upper nad lower torso, heavy, protects same as mail against slashing/piercing, and better than mail against blunt.
Sure, the professional dwarves should never get hit, but it's nice for them to be protected when they come up against something more skilled than them.
They train with their gear on, when the dwarves are on duty (training, patroling, stationing, fighting), they are in armor.
This is just evidence that you need to start training early, not that you should avoid armor. Armor is vital to protecting valuable dwarves that have been trained for combat. It's always worth getting more armor.
That's a setting when equipping the squad or in their barracks. Or both.
The only way to really do this is to make them an axe squad that are all woodcutters as well. Then they'll have an axe with them when off duty.