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2 ways around it.
1. (I didn't test this one) Smooth the stone, this apparently stops water from coming.
2. Dig a bigger hole and rebuild walls, your own built walls don't generate water and stop any from coming through.
Dig a big room, about 10x10.
The channel a slit down. Smooth all of it on the level down. There might be some 1- or 2- depth spilled water by the time you finish it.
Then widen the slit. continuing to smooth it.
When it is good and wide, make a second slit channel, smoothing it.
Repeat till you're past the *spit* aquifer.
If the first level is dirt, then *spit*.
Light aquifers you can just dig and replace the walls around the stairs. Theyre slow and very very easily manageable.
DF never changes....
It was year 250 in Nir Osed. The elves have just declared war on all dwarven kind, blaming them for the senseless bloodshed of trees.. Many have already marched on the Forgotten Tables lands, making sure to burn even the wooden chairs as they pass. Many refugees have already started to retreat towards the south, only to be attacked persistently by the goblins, who are led only by the most fearsome demonlord ScrapedBucket. Many perish in this ordeal, but few survive.
Few like yourself.. In the first week of Granite, a band of 7 dwarves have just passed the barrier of no return. With the goblins behind them, and a quaint little land with a permanently frozen river before them, they find a sort of humbling peace. There are trees as far as the eye can see, perfect for hiding from the 3 Rocs flying overhead, and plenty of materials within the mountains to start a small colony, perhaps even a fort.. or daringly the beginnings of a mountainhome.
But of coarse the trials for these dwarves never end. In the first month of the year 250, these dwarves, who brought only 50 cats and a pickaxe and an axe, have started digging downwards, desperate for the caverns beneath as the freezing temperatures only seem to get colder.. Only to be stopped dead in their tracks by damp soil. In a frantic attempt to test fate, these dwarves continued to dig down, only to quickly learn the folly of their ways as more and more water spill from every wall...
This is where you begin. You are the small band of humble dwarves of The Forgotten Tables. And this is your hell.
Because Df...
Df never changes.
Otherwise the only way to tell is on the Embark screen, which only see *before* you embark.
In the embark screen you can Search for an embark location by clicking said button in the bottom right corner. In there is a setting to filter out aquifers entirely, or set it so you only see light aquifers, or heavy aquifers, or both.
I haven't had embarks with heavy aquifer in old classic for a while now. The labor to breach them was sometimes too great to keep the fort going xD
Light aquifer is a nice way to bring water deeper into your fortress, to fill cistern for well or to cover stone floor with mud for planting crops. Heavy works too, but you need to be extra careful.
Yes! I was surprised by this too actually. Pretty much my entire fishing village is made up of wooden blocks. And the conversion rating is the same as stone. 1 log to 4 blocks that function identically to stone blocks.