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As per the wiki article on taverns:
"Although it may be fun to see your dwarves singing, dancing, and socializing their spare time away, be aware that having a Tavern Keeper or Performer assigned to a tavern in your fort puts tavern-goers there at risk of both alcohol poisoning and drunken brawls. Drunk creatures are more prone to violence, especially those with weak, tiny livers. Although these outbursts usually begin as a simple fist fight between peasants or children, they can escalate quickly; friends and family of combatants will often join in, leading to huge, undesirable melees which may include highly-trained military dwarves. Even if soldiers don't get involved, lucky punches and scratches can deal permanent wounds or even kill. Worst of all, unless you have a massive hospital with multiple doctors, you can find yourself suddenly buried under dozens of lightly injured dwarves, watching their wounds grow fatally infected as they wait for preliminary diagnosis.
For the overdrinking itself, dwarves will consider alcohol harmless and not a cause to move people to hospitals on its own. For this, including some bee hives or cage traps in your tavern can help ensure unconsicious patrons are removed from the dance floor.
However, there is not much you can do to control for fights besides getting your medical industry up and running before opening the tavern doors, or outright not assigning any alcohol, mugs, tavern keepers or performers to your tavern. But hey, if you want, you can simply think of it as an exciting source of hands-on experience for your med team!"
It's possible you've been lucky before, or dwarves are getting combat experience easier now or an under the hood damage and medical change, and therefore inflicting far more damage in simple brawls.
Well. Imma go remove performers from the tavern then.
yeah, I had 3 bartenders at my giant great hall tavern, i lowered it down to one, and that seemed to have not only lessened the frequency but also the severity of brawls
i increased the number of performers to 5, and i notice a lot more dancing and poetry now
maybe i did just have great luck before the steam version *shrug*
I think it's just the tavern keepers/bartenders serving the alcohol. performers dont seem to cause trouble
Went to check and there was a dead dwarf child, wounded troglodytes (with intestines spilling out?) and blood everywhere… I unpause and suddenly there are more dead, from an elf, to more dwarves, one of my war dogs and 2 naked mole dogs (were they chased by the war dog into the brawl?). There was more blood, a couple body parts and so. much. vomit.
Too many fight notifications to make sense of anything.
This was the tavern open to all right next to the opening towards the caverns.
Apparently no justice was necessary for the deaths.
"But, honestly, it was like this when I got here, Captain! I've never seen these people in my life! It wasn't me! The check is in the mail!"