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What is their cut? I guess this is the distributor / publisher that the Adams are working with for this version eh? Kitfox.
EDIT: Oh, they provide a Steam Key so they're paying Steam 30% as well. - NVMD, Steam Keys have no cost.
Default is 10% if they dev doesn't change it.
But if it's just about getting more money in the hands of the devs, I think itch would do that...? I'm not sure of the mechanics of it exactly, given that they're selling a Steam code, but I'd think Valve would only take a cut of sales on their platform specifically, since the sales cut is basically a "using our platform" fee.
In regards to the itch.io Dwarf Fortress purchase, you get the same as the Steam purchase but also a pre-zipped Dwarf Fortress folder that runs independently.
Note that DF on Steam has no DRM so you can just copy the folder and zip the folder and you get the same result.
Thanks yeah, just looked this up. Will buy through itch.io to get more money to the Adams's.
Truth right there.
Let's try to keep our eye on the prize here. I've been donating to the Adams's for years. I'm going to spend X amount of money on the game. I'd prefer to spend X and have as much of that as possible go to the devs. I'm not looking to spend X + Donation. I'm not made of money after all ;)
Completely missed the point. Like 100%. I'm buying this updated version. I just wanted to maximize the amount of money going to the devs without having to pay EXTRA donations to get them the 30% back that Steam takes.
Itch.io seems to be the correct answer here. Problem solved.
Seems backwards. So you're saying that giving more to the actual creators rather than the distributors is "giving it to the man"? Lol as if Toady is the man. Most hilariously ignorant comment.
Yeah, I guess I missed that. Itch.io has the lowest amount the devs pay to the platform. You won't find a single platform that won't take a cut. Stardock experimented with that years ago and that quickly ended. They only release their own software on their own platform now. Direct2Drive went under because they couldn't find a way not to raise their own cut.
As mentioned, getting it on Steam helps the devs get more exposure. In the end, you vote with your wallet, do what you want to do.