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1) Establish a barony. Become rich, large and famous enough to be awarded holdings.
2) Keep getting richer, eventually, the King of your civ arrives. I usually consider this the 'goal' of a successful fortress.
3) Keep going. The King, once happy, gives you a message of what he wants you to do next or someone will just come in here and spoil all the lategame content lol
Eventually your fort will be either unstoppable, or will be stopped by something incredibly silly lol.
There's tons of systems to experiment with. Once you have a self-sustaining fort, you can try messing with them. Something to put in the toolbelt for next time.
It is not the next development expected however, I think a form of it needs prioritized
-------------------------------------------
Fortress Starting Scenarios
Framework
Expand framework of law, custom, rights, property and status as needed to provide a variety of scenarios
Foundation of laws, both natural and supernatural
Explicit standing of different citizens vs. civilization authorities
Possible expansion of religious and family concepts to provide sufficient scenarios
Starting scenarios
Various possiblities that guide or govern fortress activity: frontier settlement, religious site, prison colony, mining company, military citadel, roadside inn, secondary/future palace of the monarch
Drastic changes to migrants based on starting scenario
Caravans/diplomatic relationships based on starting scenario
Reclaim mechanics should be folded into this
Generalize starting scenario relationships to every site foundation
https://bay12games.com/dwarves/dev.html
You've built all the workshops, but does this mean you have all of the industries working? You've got clothing, dye, papermaking? Smelting and smithing? Glass making, and cermaics? Do you have a tavern, an inn, and a library? Does every deity have a temple with engravings, statues, instruments, and altars? Have you explored the caverns, or used magma? Have you sent out a raid to attack some goblins, or steal from the elves? Have you captured any animals, trained them and bred them for your leather and meat industry? Do you have a hospital? Does it have soap?
just some things you can do.
In this context carbonite means covering a floor with at least 1-2 layers deep of lava (max layers would be 7) and then dumping water on it. Anything still living after the lava hit them would become encased in obsidian.
Playing with water can produce lots of FUN.
Playing with lava WILL produce lots of !!FUN!!.
Playing with both, priceless.
You played 140 hours of Fallout 76
They're just a troll here to complain about politics and DF being 'boring'.
Yet they play the most boring game of a series that makes fun of imperialism, war, and ideological extremists.
I'm Australian I could care less about politics friend