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Anyone have any ideas?
Maybe he can't speak with your leader and is waiting for them?
Hmm... The only other thing I can think of - does he have an office with a table and chair?
This sounds like a bug I ran into twice so far, two fortresses & first trader - the trader will leave.. but then gets stuck on the map. Workaround for me was to deconstruct the trade depot. As soon as that was gone, the merchants actually left. First fortress I didn't do that and had no more traders for years until I abandoned. Second fortress, I deconstructed within a season or so so the first trader left, then I had another trader the next year work properly.
This ALSO seems to affect migrant waves. The first two waves will always come, but future waves maybe are dependent upon the initial trader's report.. so you get no more migrants if the merchants are stuck on your map.