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or can you minimize the area of sea and create more connected landmasses?
What will happen to all those towns I'll never be able to visit if you can't get across the water, will it slow down performance?
And Dwarf Fortress only mode allows to use very limited part of the map to play, without ability to leave while keeping colony, aside of sending automatic missions.
What kind of ocean crossing is discussed here?
While playing as adventurer thought you can build temporary camps and travel whole map and I heard about brave adventures who managed to swim across the ocean Goku style, but generally there is not much point in it. And moot point anyway since Adventurer mode isn't going to appear until they finished the UI for it or whatever holds it backs.
Which is shame because adventurer mode allows you to visit your former fortress and pick up all that stuff you want from "secret" room you build in the mines before succumbing to catasrophe, circus visit or another of various ways to have fun.
You can't cross the sea itself, since the initial fortress can only build in it's area, and you can't make a new fortress sharing tiles with the old one. So the new one will be "in the sea", which, obviously, can't work.
If it's a 1"fortress" tile wide body of water, I don't think it work either. The game only calculate landmass, I assume. I haven't checked, finding a 1tile (or 2 and making 2 fort) only might not even be possible.
Now, I'm not a DF veteran, but I think you actually can build new outposts, maybe fortresses too, I can't recall 100%.
HOWEVER, I do know from watching Kruggsmash (one of the absolute best DF YouTubers) that you can use your army to conquer enemy sites, which you can then utilize to your advantage, for instance sending pops you don't want/need there, or requesting migrants from there, or acquiring historical artifacts, etc.
Crossing water might be coming to DF in like 2025, if we're lucky.
Right now, all I want is the missing functionality present in the classic version of Fortress mode, like building individual levels of stairs, burrows being easier to use, etc.
Which, even that probably won't be in the game until sometime during 2023.
And yeah, 2025 is really a hopeful estimation. IIRC, the next update is magic, and it's a very big one (one of the biggest they said). Not to mention all the bug fixing from the release that takes priority. 2030 maybe ?