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Do you mean I could just build a well in any random cavernous tile below surface level and it'd detect water, or do I need to find a body of water first?
Setting up a simple farm for plump helmets is one of the first things you need to do in any fort, so unless you picked a rock-only area, you are not on an "advanced" map. Water on the map actually makes the map more advanced because of all the problems it causes.
The only thing you actually need water for is injury treatment and fishing. There is almost guaranteed be water somewhere underground eventually in the caves, so by the time you find you actually need some water, you will likely have found it. And if you dont dig down that far ever, you probably will never end up actually needing it.
So what I did was set up some farms outside, alternating which seeds are used in each season (one uses the seeds in 1-2-3-4 order, the other uses 2-3-4-1, the other uses 3-4-1-2 and so on). I don't get enough seeds from gathering (I have two gatherers and I just selected the entire soil part outside as the gathering zone, and it still isn't enough). All cavern seeds are just sitting there without use since I haven't found any soil that accepts them.
I regret not having bought more seeds from the caravan (they just left, it's the first year's autumn).
Caverns usually possess some water, and there are multiple to dig into. So, if you're desperate for water then I'd recommend focusing on digging as deep as possible, as fast as possible, so you can collect water and use it to manually irrigate a couple of farm plots back at your fortress. You can also collect water from an aquifer but I assume there is none on your map.