Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Alternately you can farm anywhere that is soil, so look around the various Z levels for one that has soil and dig into that level.
Above ground, gotta find soil as opposed to rock, mud, or sand. If there's a plant growing on it, it's soil underneath.
To add to that, the best soil for farming is in the caverns. Believe that cavern soil being the best is a new mechanic starting with this version (will also be true in classic DF when updated)
I prefer setting up a simple flooding mechanism and flood the massive farm area I set up before hand... Then lock it and forget it.
Third alternative is to find soil that goes one level deep and farm there... but that can be hard to locate in rocky/mountainous areas.
I often build very long hallways to the water source to divert some of the water I need.
Its a fun first engineering project with the floodgates and hatches and levers.
Sorry, I was mostly saying "what Teemo said" to the second part of the post. Flooding is definitely more of an advanced thing to get done. Much easier to find any type of soil (btw, sand works!) or dig to the cavern and farm there. But of course opening the caverns has its own dangers!
It's under the zones menu, Pit/Pond to turn the area you want your dwarves to haul water to, remember they need buckets to do this task.
https://www.youtube.com/watch?v=MVTqxqeV_JU