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If you don't want to lose, then try not to lose; fail anyway. Do better next time.
No No im FINE with losing. I just don't want that to be the outcome 100% of the time.
Ideally Id like to build a giant fortress then have decent waves of enemies come at me... yet still able to prosper and grow my population or maintain it and all other operations while I expand and survive my kingdom like rimworld for example
Sorry there is no gromril [without modding] but you don't necessarily -have- to die.
Granted, most species can't make steel armor and the only armor the elves, humans, and goblins are getting in that caliber has to be taken or given by dwarfs so...might as well be Gromril.
There is a, fun material deeper down, but that's "too deep" and it's not an effective armor vs blunt.
But you, don't have to die. The game will eventually throw things at you, if you have access to the caverns- from above and below. A dragon can arrive and that's usually pretty bad.
But you aren't -forced- to lose, the game just -wants- you to lose, you can simply respond by butchering the things they send at you and more or less send out dwarfs to, well, conquer the world if you'd like.
But eventually there is usually a thing that will spell the death knell of your fortress, something that causes a spiral of pain and suffering that ends with the fortress lost...
or you could retire the fortress once it has grown boring to manage [granted the AI dwarf manager is dum and you'll soon see most of your dwarfs as migrants...If same civ etc etc...And if they live.]
Edit: your fort will would have to be active during the moment the Age passes
if you like the challenge: you dont have to fail. i retired a lot of successful fortresses, just because i wanted to try something new.
it totally depends what you want to do: want to fight the huge invasion instead of closing the gates even though you are low on fighters? want to use the infected were-dwarves as weapon against invaders instead of exiling them? wanna reach hell instead of digging horizontally? that volcano looks like a good mountain home to you?
all of that can work... but often bad things happen when you try something new and bold.... but with good planning it works and that's the sweet spot you are aiming for ;-)
Most likely when you mess up and cause a tantrum spiral, or digging too deep
Worst case you can always just re-settle your failed fort
can i edit things like that mid mission? In keeperRL i can encounter enemy civilizations or dragons at my own speed when im ready. Then when i encounter the knights or elves or dwarfs i can let them come in endless waves to farm xp and gear for my dark civilization until I AM the one who turns their "invasions" off by killing their town. I can also endlessly dig down and yes i do mean endlessly for more resources of ANY type i want.
Can I do all that in DF?
A small early fortress will be probably unknown about by the near by necromancer towers at the start but it is still possible however unlikely that a dragon with path through the tile you chose to start in. There are players who have risen above the obstacles dangers and rival nations and have had worlds they cleared out of other civilizations and scoured the map to kill every mega beast and have even breached the magma sea at the bottom of the world and have overcome the things down there that should never be interacted with due to the risk they wipe out all life in the world once they kill you.