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Sorry, wrong thread.
Wait...
Yes.
and then something bad happens and a lot of dwarfs are now dead. Infections can happen- Not zombie plague [those can happen too] but "oof I'm dying 9 days after healing up wrong" type, and the current medicine of dwarves is "Soap [if your lucky] clean water for both drinking and cleaning, replace bandages, hope for the best." more or less...Barring more extreme surgeries and the ilk.
Fun fact, a bad doctor can diagnoze that head infection? Remove the afflicted part...And then wonder why the dwarf died.
As for merciless, it definitely can be if you don't know how to handle certain situation. The wiki will help a ton, as a lot of things can be avoided (reasonably well) by just knowing what to do in that situation (building with certain materials, mining patterns, building placement, etc.). In that regard, there will almost always be something that gets you, that's part of the FUN of the game. There's always more to know.
That's just my two cents. If you're looking to do crazy stuff right off the bat, the game can definitely be overwhelming, but if you take it one fort at a time and each time explore a mechanic or industry you weren't familiar with before, it gets a lot better IMHO.
The in-game tutorial does a decent job at showing you how navigate the UI, and theres a bunch of ingame hints suggesting what you do, plus there's a huge amount of youtube tutorials.
there a few things that may cause you a bit of hassle at the beginning. the tutorial locks you out of most menus at the start. so you might not be able to undo a dig order at first.
just take your time. loosing is fun :D
the first is always a throwaway