Dwarf Fortress

Dwarf Fortress

OpticBoom Dec 6, 2022 @ 11:18am
is there a setting to auto- pause when my Dorfs get into combat?
I'm having some trouble with the settings, my Dorfs just ran into a battle zone where troglodytes and amphibian men were going at it... and I think my little jerks ran in and scavenged all the corpses and ran off with them... hilarious!
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Showing 1-9 of 9 comments
Estalagmita Dec 6, 2022 @ 11:20am 
No, I don't think so. You have to keep an eye on anouncments.
But so that doesn't happen again I recommend using burrows, and just designating a huge area where dorfs can go to say fish, cut wood, etc. without going into "savage" territory.
clinodev  [developer] Dec 6, 2022 @ 11:32am 
It's not simple, but you can edit a file called announcements.txt to make it pause and recenter, do a pop-up box, etc.

http://dwarffortresswiki.org/index.php/DF2014:Announcements.txt
OpticBoom Dec 6, 2022 @ 12:52pm 
thank you!
OpticBoom Dec 6, 2022 @ 1:01pm 
I bought a goat in a cage. How do I get the goat out of the cage?
Funk Carioca Dec 7, 2022 @ 11:04am 
Originally posted by clinodev:
It's not simple, but you can edit a file called announcements.txt to make it pause and recenter, do a pop-up box, etc.

http://dwarffortresswiki.org/index.php/DF2014:Announcements.txt

Is this a feature that will be added to the game later? It would be very handy to be able to set which announcements pause. Announcements making a sound would be nice aswel. Ideally several stock sounds we can adjust to which announcement we want. I am ignorant on how much work this would take. So please know that whatever your answer is, I appreciate all the work anyone has done for this game. -Love from a new DF fan.
Last edited by Funk Carioca; Dec 7, 2022 @ 11:05am
LumberingTroll Dec 19, 2022 @ 1:16pm 
Originally posted by Xiroir:
Originally posted by clinodev:
It's not simple, but you can edit a file called announcements.txt to make it pause and recenter, do a pop-up box, etc.

http://dwarffortresswiki.org/index.php/DF2014:Announcements.txt

Is this a feature that will be added to the game later? It would be very handy to be able to set which announcements pause. Announcements making a sound would be nice aswel. Ideally several stock sounds we can adjust to which announcement we want. I am ignorant on how much work this would take. So please know that whatever your answer is, I appreciate all the work anyone has done for this game. -Love from a new DF fan.

I agree, this would be a nice QoL addition.
Morkonan Dec 19, 2022 @ 1:40pm 
Originally posted by OpticBoom:
I bought a goat in a cage. How do I get the goat out of the cage?

Assign it to a Pasture. They will take the cage there and release it into the pasture.
ARRATHON Dec 19, 2022 @ 2:04pm 
Originally posted by Xiroir:
Originally posted by clinodev:
It's not simple, but you can edit a file called announcements.txt to make it pause and recenter, do a pop-up box, etc.

http://dwarffortresswiki.org/index.php/DF2014:Announcements.txt

Is this a feature that will be added to the game later? It would be very handy to be able to set which announcements pause. Announcements making a sound would be nice aswel. Ideally several stock sounds we can adjust to which announcement we want. I am ignorant on how much work this would take. So please know that whatever your answer is, I appreciate all the work anyone has done for this game. -Love from a new DF fan.

I Hope that they restore the report and announcement screens, with the functionality back to how they work in the classic version each entry date stamped so you could see when something happened, auto pause and the ability to jump to the dwarfs/ creatures concerned. the along with the single step key, The new system is not as useful especially for the story making part of Dwarf Fortress.
ptor Dec 19, 2022 @ 2:21pm 
Originally posted by clinodev:
It's not simple, but you can edit a file called announcements.txt to make it pause and recenter, do a pop-up box, etc.

http://dwarffortresswiki.org/index.php/DF2014:Announcements.txt
Thanks a lot! Is there a commanto to look out to make it trigger only when the combat begins, or something like that?
I second the QoL UI settings as well, or at least point it out in-game to say "hi, change this file if you really want this"
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Date Posted: Dec 6, 2022 @ 11:18am
Posts: 9