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When you order to dump objects, your dwarves will look at the closest dump-zone, and throw the objects there without other consideration.
1) Create an input stockpile, I usually use a 2x5
2) Create an output stockpile, 1x1 that has 1 empty tile between it and the input stockpile, be sure to remove all bins, barrels, wheelbarrels etc from this 1x1
3) Create a track stop with a dump direction towards the 1x1 (remember to click the green arrow), track stops are under construction menu
4) Open the route menu (looks like a minecart), create a new route
5) Click the route icon for creating a stop (brown square over a track), click on your track stop, this will create a stop in your menu
6) Click the route icon for selecting the minecart (looks like a minecart), pick an unused minecart
7) Click the stop icon for setting items (looks like a minecart), pick the same items as your stockpiles
8) Click the stop icon for linking a stockpile (stockpile icon), then click the minecart with a green arrow pointing towards it (means pickup), then click your input stockpile (2x5 for me)
9) Click the stop icon for conditions (bunch of green symbols), delete all the conditions
Good to go. Now what will happen is your dwarves will move stuff to the 2x5 input, and then they will also move items from the 2x5 to the minecart on the track stop. Everything they put in the minecart will immediately dump into the 1x1 next to it. As everything is in a stockpile of the type that it belongs, the dwarves will leave it there until that resource is needed for a job.
I highly recommend using these everywhere and to get very detailed in their use by using custom stockpiles and being precise with what is used. In this way you can for example have your armor and weapon stockpiles filtered by crafting level so you can easily melt down everything that wasn't masterwork so you can get metal back and improve training levels until all of your armor and weapons show up in the masterwork/artifact stockpile. You can also use a different stockpile for just your flux stone so you know when you're running low on flux and a different stockpile for your fuel so you know when you're low on that etc. This also works really well if you're trying to build matching sets of stone or wooden furniture since you can link workshops to specific stockpiles. You can also have multiple output 1x1 stockpiles from the same 2x5 input stockpile. Just remember when you do this to make the 2x5 inclusive of everything you want to collect, and then the track stop and 1x1 are filtered down to just what you want in that specific 1x1.
Happy Hauling Dwarves!
Forbid bins from the input as well then, that should fix it.
you should make a video and show us!
This is my first ever youtube video, strike the earth!
https://www.youtube.com/watch?v=M0rUEEb8oSI
OHHH i get it now,
So basically that small square holds an infinite number of whatever materials you put in there. Thats some neat stuff I never knew you can do something like this.
now edit your thread and hit that video up
All items in the same tile, minimum pathfinding calculations for dwarves, minimum temperature calculations for items etc.
yah i just looked it up, I never knew you can do this kinda thing in this game its kinda advance for me as I am newer to the game advance stuff. Impressive logistics