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Because you like sandboxes with obscene amounts of depth and procedural history that you actually live in and add to each time you make a fortress in a given world you've generated.
Because you like physics simulation that allows you to do things you couldn't dream of in games like Rimworld. For instance, setting up trap hallways that flush raiders into a steep crevice by pulling a level and releasing a ton of water into the corridor.
Because you like the idea that villains have procedural plots that exist in a dedicated part of their simulated brainspace. Because you like that your dwarves have memories, and big events that file to long-term memory can change them as people. Because you like that cats get drunk if they lick ale off their paws. Because you like that level of simulated health and personality.
If you don't like any of that stuff, you probably shouldn't buy it to be honest.
Does it look as bad as it truly looks on the store page, or am I not seeing something?
No animations, that's correct. The reason for this, I suspect, is that they want to keep the work nice and tightly focused on features. They started with a 3D game way back when and quickly realized it was a slog to add all their many ideas to it.
Thus, they went to ASCII graphics for Dwarf Fortress, and though it was initially a side project, they quickly realized all their ideas for the other game and more easily slotted into Dwarf Fortress because they didn't have to worry about animating all of it and such.
It's a game with a mountain of ideas that just keep coming, so I suspect the option to "skin" the ASCII with animation-less sprites was partially to make it a smoother process to do so. It's work enough piling all their new ideas into the game without having to animate each new creature that comes in, I reckon.
Plus there's a procedurally generated monster mechanic that the sprites in the Steam version properly represent, and animating those smoothly would be quite the nightmare lol.
But like.... The game is managing the fortress, not watching the little men run around. If you're concerned over graphics enough for it to be the make or break of whether you enjoy a game, then you should not buy Dwarf Fortress.
But for reference, the graphics are 78,000x better than they've been for this game's last 16 years of life lol.
I did enjoy Towns, and it was nothing to speak of graphics wise. Ok, I will wishlist this, and check it out in a few days when it releases.
https://youtu.be/-rmcb1ZBXLc?t=4714
Behold the manner of map DF veterans had to navigate. Thank you for your service, lads. Your eyes bled that ours need not!
Or make a deal with Agent Smith without the newbie on the Nebuchadnezzar finding out, as the case may be. :D
On top of that there's Adventure mode where you can play an individual guy and go to forts that you or other players (with some save-file transferral) have built and lost to monsters or other destruction; that's still in development for the steam release though.
But yes we all admit that graphics are a bit rough lol. Better now, though. Best they've ever been.
That is my sales pitch lol. Hope to see you round but we don't mind too much if the graphics are too much of a hitch. If it's any consolation, it's not too hard to keep track of the blink movements.
Edit: Oh he already wishlisted it haha :D Well this is... for the next reader then :3 lol