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reality: its FUN, not fun. There's a difference
Reality: The beginning "difficulty" in dwarf fortress is figuring out how to navigate the UI and figure out what it is your looking at (or find a texture pack)
After that you can VERY EASILY have a fully self sufficient fort with a few dwarves in a very short time. You can easily wall yourself off from any threats ever in a way the AI will never be able to handle. The fun and difficulty comes from trying new things, doing things differently, setting goals for yourself, and/or sometimes intentionally not doing things (aka allowing your base to be a bit more "penetrable", not giving your dwarves natural access to X supplies/materials). Infinite fun and infinite possibilities. Keep trying new things in new locations with different limitations and/or goals
It is, however, enormously complex. It's not rare to hear many year players mention they've never followed this or that industrial chain all the way through. People lose forts for want of soap to clean wounds because the multiple steps and industries required intimidate them, which is a shame, since the only thing that can "go wrong" is that you missed a step and still have to do it. There are no failed batches! It's a "keep the wiki open" game.
You can also create a nearly idyllic, peaceful world, packed full of natural resources and then just build stuff in it.
I generally prefer in the middle, starting with a resource-rich world and then picking a volcano as a location, but putting it near necromancer towers or in the middle of a war zone, so I have a good steel industry and therefore good weapons and armor, but also things to use them on.
Most of my forts get rekt. And this is !!FUN!!.