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good to have a confirmation on that.
considering how saving works im not sure if it would be possible
i not played this game a lot (im sort of on on scale 1 complete newb and 10 pro who knows inside out im about on 3-4) and my save folder is 250mb
considering saves will likely get really large as you keep playing(none of my worlds is old/long mind you) could get ridicules sizes and that may be problematic with cloud sadly
it is more then that , it is limitation of data
Similar problem has minecraft
What savegame in regular game works world is not saves aside from "few things you may had impact" your character , your house/base (f4 example) and few other minor things like stored loot
rest of the world is mostly not saved
in games like minecraft whole saved world is stored and saves can reach quite big sizes
Similar case is dwarf fortress
but save file is not that big becouse "game has bad saving method" but becouse lots things have to be saved , reason i use minecraft it saves world also "block by block npc by npc" every ata is saved , every animal , block , plant
in dwarf fortress you also got world and "things who happen on world" i would not be suprised if "medium save you played for month or two 1-2 hours a day" reached 1gigabite on DF
our minecraft server who was just 6 players(friends) reached almost 2 gigabites and a bit megs after few months(we did not explore that much but still)