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However, there are only a few nests in Contracts while on the other hand there are many in Contracts 2 marked by a flag. Nests are special in the sense that most of the enemy positions are such that that you can snipe most of 'em, sometimes area clear. Like the lighthouse in the second mission. You can't find any other place from where you can snipe most of the enemies. This is a typical limitation of this platform.
As it is not an open world, you can use your mask to identify ledges that you can interact with. All ledges are not climbable I suppose.
https://steamcommunity.com/sharedfiles/filedetails/?id=2466247999
You can see the "Best Sniper Nests" section.
Like, for me just to navigate the map feels odd.
It's hard for me to explain: let's just imagine that in SGWC2 I can always move forward and think about an ambush position or flanking on the fly and get to do it while in SGWC1 every time I try to do the same I can't because the path I wanted is blocked by something or Seeker won't grab the ledge of something that in my head he should grab.