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Inside a bounty area, the game won't save until you collect the bounty. What Cujo said is true but I haven't seen that wiping mechanism working inside a bounty area.
The fact is this randomization thing works on observer kind(snipers and guys with binoculars) and ordinary foot soldiers too. They do have a specific patrolling route but no one can tell where they will spawn next time after you reload the checkpoint. This is where anticipation comes in.
Have fun collecting those bounties without any alarm. They are the most creative things the game offers.
Here is my experience with this...
Whether I killed only one enemy, or all enemy including the bounty, even after looting his body, then if I die or just "load last checkpoint", the game starts the entire bounty session all over again, from when I first entered the area. Even when I've gotten as far as having killed all enemy, bounty, rival sniper, plus all the Alpha Team, if I somehow die or load last checkpoint before officially leaving the bounty area, the game still puts me back at the very beginning of the mission, with all enemy respawned. Over many playthroughs, I've lost hours of progress because of it.
Not all bounty areas are this way but there are some others. The bounty mission for Pvt. Ilya Stalikov in the far west end of the Arakcheyev Fortress map is another where you'll be put all the way back to the start should you die or load last checkpoint. This is also one of the areas where you'll find multiple snipers. There will only be one official "rival sniper" but I've seen as many as four snipers in all - two before looting bounty, and two after.