Sniper Ghost Warrior Contracts

Sniper Ghost Warrior Contracts

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AROCK!!! (Banned) May 26, 2021 @ 3:31pm
dr. alikhanova
During my first play through I shot the non-smoker. I figured a Dr. would not smoke, well, turns out I was wrong.

I'm now doing a 2nd play through, and even though I shoot the other one, it does not register it.

Is this another bug?
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whiskyone May 26, 2021 @ 4:10pm 
I had no problem on that
AROCK!!! (Banned) May 26, 2021 @ 4:23pm 
did some checking. evidently you have to get the thumb drive 1st, It tells you she is a smoker.

I re-did in that order, and it worked.

these developers are truly amateurs.
76561198174560274 May 28, 2021 @ 2:22am 
You have to eliminate another target first, Nikita Zaytsev, then loot his body to get his flash drive which tells you if Alikhanova is a smoker or not. It's random from one play through to the next.

Once you've found out if the real Alikhanova is the smoker or if she's not a smoker, then at the fortress, once they split up, watching them for a minute or so will reveal the smoker when she lights up a cigarette.

If you don't want to spend the time watching them, then here's how you can determine which one to kill... the non-smoker is always the one hanging around the main doors. And, the smoker is always the one hanging near the helipad.

However, if you alert them to your presence, they will retreat to the bunker, and you won't be able to tell which one is the smoker or not the smoker, unless you stay out of sight until everyone calms down. Then, one of them might come back outside but, that's not guaranteed. If neither of them comes back outside, then it's a coin flip on who to kill.
AROCK!!! (Banned) May 28, 2021 @ 11:14am 
Originally posted by Paragon of Evil:
You have to eliminate another target first, Nikita Zaytsev, then loot his body to get his flash drive which tells you if Alikhanova is a smoker or not. It's random from one play through to the next.

Once you've found out if the real Alikhanova is the smoker or if she's not a smoker, then at the fortress, once they split up, watching them for a minute or so will reveal the smoker when she lights up a cigarette.

If you don't want to spend the time watching them, then here's how you can determine which one to kill... the non-smoker is always the one hanging around the main doors. And, the smoker is always the one hanging near the helipad.

However, if you alert them to your presence, they will retreat to the bunker, and you won't be able to tell which one is the smoker or not the smoker, unless you stay out of sight until everyone calms down. Then, one of them might come back outside but, that's not guaranteed. If neither of them comes back outside, then it's a coin flip on who to kill.
Thanks, but i found that out already.

I find it very amateurish to build a game this way, especially when the player is not informed that he has to do it.

There are numerous other games from the old days through to today that have scenarios like this, and they all allow the scenario to be completed regardless of how you do it, even if you just flip a coin and shoot one of them....one will be the correct one, and one wont...plain and simple.


There is another one where I came in from a different direction, and due to that a certain NPC would not run away after I shot the guys around him...he just stayed right there on his knees for the rest of the game.


Crap like this is one (of many) reasons why this developers games are always rated in the low to mid 70s
Last edited by AROCK!!!; May 28, 2021 @ 11:19am
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Date Posted: May 26, 2021 @ 3:31pm
Posts: 4