Sniper Ghost Warrior Contracts

Sniper Ghost Warrior Contracts

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MACIORELLA Nov 10, 2019 @ 3:55am
How big the maps will be?
Its not open world I understand - but maps, how big will they be? How many missions etc?
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Showing 1-6 of 6 comments
Swissski Nov 10, 2019 @ 5:20am 
Originally posted by maciora:
Its not open world I understand - but maps, how big will they be? How many missions etc?

25 missions/contracts in 5 maps.
Buck Fiden Nov 11, 2019 @ 8:45pm 
they are a decent size. Perfect for what the game is
MachoNatchoMan Nov 21, 2019 @ 7:11am 
what??... a sniper game only being set in maps no larger than 600m???... that is FAR from what i'd like to mess around with. don't take it the wrong way though. i'd like some relatively close quarter maps but some long range areas where you have a chance to try pulling off a 1.5k 2k or even 3k shot would be somewhat fun for me, not as a common thing, just sometimes.

maybe a map/special mini mission or something of that sort where you have to traverse half the map or the whole map to get to a cruitial vantage point 2k away from where a target is going to be, then having to get back to the entry point to exfiltrate. just an idea, for the dev's. please feel free to take said idea and put it to use! :)

that is also where coop would be fun for me, i could have me or a buddy stay half way to take care of half of the counterattack forces as the other pushes back to the exfil point, take turns, try different tactics, traps, no traps. etc. etc... go commando xD snipe the shot and then only pistols on the way back x)

anyway, sorry for the rambling, have a good day!
bergdwerg Nov 21, 2019 @ 7:20am 
I think the most important thing now is that they have a working game. They can always add new (large scale) maps if the game is up and running.
Last edited by bergdwerg; Nov 21, 2019 @ 7:25am
Xysio2 Nov 21, 2019 @ 9:13am 
It would be much smaller game than sgw3. I don't expect deep story but I hope there would be fun shooting enemies. I look forward also to playing multiplayer on December. How much does the ticket to the cinema cost you?
DELTA Nov 21, 2019 @ 11:26am 
Originally posted by MachoNatchoMan:
what??... a sniper game only being set in maps no larger than 600m???... that is FAR from what i'd like to mess around with. don't take it the wrong way though. i'd like some relatively close quarter maps but some long range areas where you have a chance to try pulling off a 1.5k 2k or even 3k shot would be somewhat fun for me, not as a common thing, just sometimes.

maybe a map/special mini mission or something of that sort where you have to traverse half the map or the whole map to get to a cruitial vantage point 2k away from where a target is going to be, then having to get back to the entry point to exfiltrate. just an idea, for the dev's. please feel free to take said idea and put it to use! :)

that is also where coop would be fun for me, i could have me or a buddy stay half way to take care of half of the counterattack forces as the other pushes back to the exfil point, take turns, try different tactics, traps, no traps. etc. etc... go commando xD snipe the shot and then only pistols on the way back x)

anyway, sorry for the rambling, have a good day!
you could still do 1000meter shots ina 600meter map depending on the verticality.

a shooting gallery mission where you are in a fixed location and have to shoot targets at various distances would be cool and allow for long range shots while also not having to create a huge map that can support 1000 meter shots from anywhere, they could be like the hitman sniper missions but at longer range
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Date Posted: Nov 10, 2019 @ 3:55am
Posts: 6