Spiritfarer®: Farewell Edition

Spiritfarer®: Farewell Edition

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Dorotea Dec 7, 2021 @ 2:55pm
Multiplayer
I only want to play Spiritfarer with someone, I passed the game 4 times alone and I want to have friends who plays this game :(
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Showing 1-8 of 8 comments
Monqy Dec 13, 2021 @ 12:23pm 
As far as I know there's only local multiplayer I am afraid :(
RPG Gamer Man Dec 13, 2021 @ 4:03pm 
Originally posted by Monqy:
As far as I know there's only local multiplayer I am afraid :(

Wrong. The store page says remote play together. Using this, you can play multiplayer with anyone, even people who actually do not own the game. I did this with my friends, not with this game, but with wwe202k. I do not own wwe202k so he let me play it on his version of the game.

for more info on remote play together, please check here. I suggest you do also @Monqy:

https://store.steampowered.com/remoteplay
Last edited by RPG Gamer Man; Dec 13, 2021 @ 4:05pm
Monqy Dec 13, 2021 @ 11:44pm 
Originally posted by RPG Gamer Man:
Originally posted by Monqy:
As far as I know there's only local multiplayer I am afraid :(

Wrong. The store page says remote play together. Using this, you can play multiplayer with anyone, even people who actually do not own the game. I did this with my friends, not with this game, but with wwe202k. I do not own wwe202k so he let me play it on his version of the game.

for more info on remote play together, please check here. I suggest you do also @Monqy:

https://store.steampowered.com/remoteplay
Yeah I know about remote play, but if you don't have good enough internet then it's a no-go. Worth a try though!
MicHaeL MonStaR Dec 19, 2021 @ 5:19pm 
Don't mean to hijack this, but it's a related question:

I understand the store-page indicates "shared or split-screen coop", which means... well, playing the same screen of one and the same game, right?
So that means there is nothing in the way of two people with each their own copy playing together, and I'd be set with just buying one copy between me and another person?

As for the internet-connection; In my case it would indeed be with someone in another country with a pretty poor connection. But how critical is it for a game like this?
I mean, this is more like an adventure-game, as opposed to a very precision-based game, right? - I don't know how quickly a game can be ruined if one were to lose a connection. Perhaps it's fairly lenient on dropping out and in of the game? Like, you could just happen to fall out and log right back in and continue a lá Minecraft or something.

Please let me know. - If it's a significant issue, I might wait with instead of purchasing this today. Then again, I might anyway for myself at this price.
rmsgrey Dec 19, 2021 @ 6:42pm 
Originally posted by MicHaeL MonStaR:
Don't mean to hijack this, but it's a related question:

I understand the store-page indicates "shared or split-screen coop", which means... well, playing the same screen of one and the same game, right?
So that means there is nothing in the way of two people with each their own copy playing together, and I'd be set with just buying one copy between me and another person?

As for the internet-connection; In my case it would indeed be with someone in another country with a pretty poor connection. But how critical is it for a game like this?
I mean, this is more like an adventure-game, as opposed to a very precision-based game, right? - I don't know how quickly a game can be ruined if one were to lose a connection. Perhaps it's fairly lenient on dropping out and in of the game? Like, you could just happen to fall out and log right back in and continue a lá Minecraft or something.

Please let me know. - If it's a significant issue, I might wait with instead of purchasing this today. Then again, I might anyway for myself at this price.
I've not experimented with the co-op myself, but I've watched a let's play that used it. They were playing on one device, so connection issues weren't really a thing, but they did have player two - the Daffodil player - drop out from time to time (particularly for platforming challenges) without it causing any visible issues.

It's not a guarantee it'll work, but it suggests that any problems would be with Steam's netcode, not the game itself.
Monqy Dec 19, 2021 @ 11:47pm 
Originally posted by MicHaeL MonStaR:
Don't mean to hijack this, but it's a related question:

I understand the store-page indicates "shared or split-screen coop", which means... well, playing the same screen of one and the same game, right?
So that means there is nothing in the way of two people with each their own copy playing together, and I'd be set with just buying one copy between me and another person?

As for the internet-connection; In my case it would indeed be with someone in another country with a pretty poor connection. But how critical is it for a game like this?
I mean, this is more like an adventure-game, as opposed to a very precision-based game, right? - I don't know how quickly a game can be ruined if one were to lose a connection. Perhaps it's fairly lenient on dropping out and in of the game? Like, you could just happen to fall out and log right back in and continue a lá Minecraft or something.

Please let me know. - If it's a significant issue, I might wait with instead of purchasing this today. Then again, I might anyway for myself at this price.
As someone with a small amount of upload speed, when I tried out remote play on a different game with him, controls and audio were fine but my video was lagging like crazy. I could not tell what was happening on my screen because the frame froze very often. Both of you need good internet I am afraid.

Also, only one of you needs to own the game for remote play! It's like you are streaming the game for them but they can also control player 2 :D

Edit: Small as in less than 2 Mbit/s upload. Keep in mind this is with a STABLE connection, however this was years ago so maybe things have changed?
Last edited by Monqy; Dec 19, 2021 @ 11:52pm
MicHaeL MonStaR Dec 20, 2021 @ 1:10am 
Originally posted by Monqy:
As someone with a small amount of upload speed, when I tried out remote play on a different game with him, controls and audio were fine but my video was lagging like crazy. I could not tell what was happening on my screen because the frame froze very often. Both of you need good internet I am afraid.

Also, only one of you needs to own the game for remote play! It's like you are streaming the game for them but they can also control player 2 :D

Edit: Small as in less than 2 Mbit/s upload. Keep in mind this is with a STABLE connection, however this was years ago so maybe things have changed?

Alright. It sounds familiar from when I tried to play a LEGO game with the same person I would be playing this with. It sometimes just ended up in lag-hell.
The thing is, my internet is some of the best consumer-internet in the country, maybe even the EU or the Earth. But that doesn't take away that the other person is in the South-East of France while I'm in The Netherlands, and they live in a rather rural small-town place on top of that, relying on Wi-Fi with a laptop.

Still, it could respond differently with every game. Perhaps something like Parsec is an option, but I don't know if it's better or worse than the more "native" Remote Play, or even possible for that matter.

Originally posted by rmsgrey:
I've not experimented with the co-op myself, but I've watched a let's play that used it. They were playing on one device, so connection issues weren't really a thing, but they did have player two - the Daffodil player - drop out from time to time (particularly for platforming challenges) without it causing any visible issues.

It's not a guarantee it'll work, but it suggests that any problems would be with Steam's netcode, not the game itself.

OK, I see. So it seems like a (second) player can come in and out without progression-loss or risk of failures or something?... I mean, it would help make possible connection-issues less of an issue.
Monqy Dec 20, 2021 @ 1:33am 
Originally posted by MicHaeL MonStaR:
Originally posted by Monqy:
As someone with a small amount of upload speed, when I tried out remote play on a different game with him, controls and audio were fine but my video was lagging like crazy. I could not tell what was happening on my screen because the frame froze very often. Both of you need good internet I am afraid.

Also, only one of you needs to own the game for remote play! It's like you are streaming the game for them but they can also control player 2 :D

Edit: Small as in less than 2 Mbit/s upload. Keep in mind this is with a STABLE connection, however this was years ago so maybe things have changed?

Alright. It sounds familiar from when I tried to play a LEGO game with the same person I would be playing this with. It sometimes just ended up in lag-hell.
The thing is, my internet is some of the best consumer-internet in the country, maybe even the EU or the Earth. But that doesn't take away that the other person is in the South-East of France while I'm in The Netherlands, and they live in a rather rural small-town place on top of that, relying on Wi-Fi with a laptop.

Still, it could respond differently with every game. Perhaps something like Parsec is an option, but I don't know if it's better or worse than the more "native" Remote Play, or even possible for that matter.

Originally posted by rmsgrey:
I've not experimented with the co-op myself, but I've watched a let's play that used it. They were playing on one device, so connection issues weren't really a thing, but they did have player two - the Daffodil player - drop out from time to time (particularly for platforming challenges) without it causing any visible issues.

It's not a guarantee it'll work, but it suggests that any problems would be with Steam's netcode, not the game itself.

OK, I see. So it seems like a (second) player can come in and out without progression-loss or risk of failures or something?... I mean, it would help make possible connection-issues less of an issue.

Ah dang, wish your friend had a cable at least! But hey, there is no downside to trying :lunar2019grinningpig:
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Date Posted: Dec 7, 2021 @ 2:55pm
Posts: 8