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It will solve Blurriness.
Running the game with i7 9700k, 32 GB RAM, GTX 1080 and using HTC Vive with Wireless Adapter + Valve Index Controller.
If you give us the option to Supersample in game this will fix the blur issue.
Unfortunately it's not that easy. Vader Immortal is an example of a game that's graphically amazing in visuals and clarity with anti aliasing enabled, but Oculus worked closely with them.
However I can confirm, with the Oculus Debug tools setting Pixels Per Display Pixel override to 1.5 Made a significant difference, it's indeed clear and pretty on my 1080ti.
Will see how the performance goes, can always turn it down a notch.
Might need a very high setting that ups the pixel per display option slightly.
Could go higher but at that point everything is running well and the graphics are clear.
Some of the wooden boxes look amazing., high resolution and those reflections are RTX stuff. Although the doors and glowing key holes just seem low res, removing the blurriness makes them stand out like a sore thumb.
This game is garbage, boring , walking and Cataract simulator...
2080ti btw