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And carry a stack of smoothies (made with muscle sprouts as the base) for when you fail at that. Farming the ingredients for a stack of green machine is super fast, and very few things in the game should be one shotting you, so having the smoothies (healing potions) should be more than enough to keep you from dying.
I also noticed you mentioned arrows, so I hope you are not relying just on a bow rather than taking advantage of enemy weaknesses. This also would be part of your issue if you are not doing it.
Mild is to easy to be satisfying and medium is a tad bit to hard but eh. Learning to perfect block .. it is.
Armor and weapon upgrading is very important, but the most important thing is learning to perfect block - at least the tank. If he's parrying well, he should be good to go and there's a badge trinket that will make that even better. I'd also recommend he focus on a weapon that has good stun, at least to get a stun and then he can swap to better damage or whatever, then back for another stun. But you, if you're going ranged, have to be good at swapping back to melee with your shield or whatever and blocking also, in case you happen to pull aggro, or you're both fighting multiple bugs. Use the hotswap button to swap back and forth (default is Q iirc) from your last equipped melee/shield and your bow. Furthermore, bringing multiple melee weapons (not including tools, aside from dagger since those are both good weapons and underwater tools ofc) - different bugs have different weaknesses, including to arrows in general (though the special arrows, like gas, can be great in nearly all situations). Also worth maybe bringing along the stuff to repair the main weapon, and likely shield too, at least once, for any big fight you plan to do. Keep mutation swapping situationally in mind also.
Get every milk molar you can pretty fast as well, and mostly upgrade your HP and Stamina with them (and the mutation slots as well, prioritize those, expensive as it is). Resource stacking is also great for the golden molars. I wouldn't worry about HP regen and so on until you get your base stats up, there's enough instant healing items that you don't need to have regen as a focus - green machine smoothie is great for this and easy to make, and even just cooked foods (not jerky) heal a lot instantly (put them on your hotbar, even though they don't stack in the inventory they will have the count stacked on the hotbar, so you don't have to keep putting one on it every time you use one or whatever). Bandage is almost better used before starting a fight, just to have extra regen, and just use cooked food and smoothies to heal (or healbasas if you don't mind fighting mosquitos). I'd also put off arrow stack size and things like that until later as well, the base level is good enough.
Food buffs are great but I've never found myself having to depend on them (and thus never motivated to grind for them), but they're worth keeping in mind for deep dives into labs and boss fights and situations like that. I would focus on healing as the primary goal of food, at least until you have acquired a ton of mats to throw into food already.
I forgot to mention dont go anywhere with proper healing,like smoothies/bandage and cooked meat.
The difference between dying and not dying when playing on medium is hitting the block button before the bugs hit you (and facing in the right direction of course).
If your friend is dying on medium in ladybug armor he's definitely NOT using his shield effectively. Or at all, really, because otherwise he would not be dying.
When you're wearing ladybug armor you don't HAVE to parry. That's what the pieces give you blocking strength for.
You just have to get your shield up in time, and if you can't manage that the only option is practice or lowering the difficulty to mild so you can just facetank unblocked attacks.
Also there is no such thing as a "archer role" in this game. Your role is dps and plenty of bugs resist stabbing damage. Being dps also doesn't mean you don't have to learn blocking.
As for what you can do to make it easier - aside from smoothies which have already been mentioned - is milk molar upgrades. Even just the first health and healing upgrades already turn a potential oneshot into something you can survive and heal from.
Think as prey. Think as a soft fleshy prehistoric human surviving in a world made of teeth and claws. A spider giving you problems? Don't facetank it. Build guard towers, a wall and a trap to lure the thing into. Then lure a ladybird on top to help you. Do as the pre-man do.
Scan enemies, take advantage of their weaknesses.
Shields are amazing, use them effectively and you are near immortal.
Play in 3rd Person mode. First person is immersive sure, but you can't see squat compared to 3rd Person. You're gimping yourself by playing in First Person.
Learn to conserve stamina and not get greedy.
Bring plenty of bandages, smoothies and/or cooked meat.
Have plenty of lean-to's and tiny little outposts around for regrouping/respawning.
Get bandage upgrade ASAP.
For Milk Molar upgrades I recommend upgrading Max Mutations > Healing Rate > Then Health/Stamina. Upgrading Hunger/Thrist is a tourist trap in my opinion, akin to leveling up Food/Water in Ark or Resistance in Dark Souls 1. There are just better places to put those points. Once you have the Charcoal Canteen (super easy to get, skip canteen upgrade. Not worth it) you will never worry about water again, and getting the Hot Dog trinket isn't that hard, which will regen food slowly. Swap to combat trinket when you need it.
Difficulty is subjective, so I am not going to say "Git Gud" or tell you the game is easy. For some it is, for others it's not. What I will tell you is to stick to it, learn your enemies, always be prepared, and eventually things will just click.
I got all my stuff before even getting to the hedge lab, even got t2 hammer and axe. How ?
I approach all my fights with the idea I am not strong and need to use all I can to help in the fight, not cheesing but using other bugs in the area... my first bombadier was with the aid of a lady... a ladybug, she tanked like a boss but died at the end, I got both bugs worth of stuff.
I can now face a ladybug 1 on 1 no worries, but the stinkies and bombers need some fast feet, occasional hail of arrows but I got a few down.
I finally found the 'proper' enterance to the hedge, but all my mistakes gave me some mutations and experience parrying most pests... not the wolf tho with him I just go nope and GTFO, if I can.
A trick if you need parts is to try opening up web sacs, its dangerous as momma is often nearby, but with the spiderlings you can nab all sorts of parts.
At least with Staves you can block, and they're a lot more fun to use, though the range on them is pretty limited. I agree with you that if you could block with bows that would alleviate a lot complaints with range combat. It's clear that cheese is frowned upon but how else do fight a wolf spider up close with a crossbow if you can't block/parry? For many they're used to grab aggro, pepper a target before switching to melee, or obviously cheesing. Being a straight range only character with bows and NOT cheesing is a challenge in itself.