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But in reality it's the opposite, coldest fire/plasma is red, then green and hottest is blue, but white is kinda mix as the temps go so high you have all wavelengths present, so the eye will catch all 3 of 'em and the brain will see just white or with just a hue of other colors, but not green anymore, or until it's pure white.
Anyway doesn't matter anymore. The devs just have it in reverse, 100% is the coldest and 0% is the hottest, as it's kinda bluish.
FYI you have wavelengths for generated color and reflected color, which are different.
Generated color aka light source, the colder it is, the redder it will be aka wavelengths are bigger and slower, and the bluer/whiter or well hotter it is the smaller and faster the wavelengths are. (aka how stars, fire, plasma etc. works)
For reflected color, it's the same for what you see, but the object itself is in reverse, as it's absorbing only the wavelengths that you won't see. (any solid matter)
I know there isn't actual temperature in the game, but a fire type light source color is based on its temperature, burned wooden logs are red, fire mostly starts out from orange, then yellow, then green (like on gas ovens), then blue (also on gas ovens), I can literally see all of the color variations of fire in my home if I wanted, besides checking the web, or literally knowing how plasma works, which where fire belongs among lightning (pure plasma) and northern lights, and the stars of course. Also you have cold plasma, which is literally cold to the touch.
https://www.youtube.com/watch?v=jRZkrrcDKb0
At 2:53 you can see fire part specifically.
Go educate yourself about what the 4th state of matter is.
If the games description is Light Temperature for a light source that is based around fire, then it's supposed to intimidate real life not ♥♥♥♥♥♥♥ idiotic art, which is based from people being blue so it's cold, and people being red so it's hot, that is solid matter, I already told it's the reverse for that, it reflects the light you see, but it absorbs what it is basically.
The game tells me that the 0% light temperature is bluish and 100% is absolutely red, that is literally based around the idiotic idea how to classify colours, which is totally wrong in practical science, it's literally the reverse/opposite.
Also you ever thought why blue light is worse for the eyes, while red is better, because of blue light being more intensive because of it's high energy values versus a red light.
I don't give a ♥♥♥♥ about you defending how to say stuff in the wrong way.
I hate people specifically who try to defend their way of doing which is wrong and redundant. And I hate the ♥♥♥♥ who ever made up the reverse order of color temperature.
The same way devs started using Chromatic Aberration which is literally a defect in a lens.
Actually I'm just disappointed for you not trying to be better.
They should change the terminology
YOU should try to be better, by Educating Yourself. You've learned something new today, so be Happy, instead of fighting it and lashing out at the people educating you, especially when You were the one who asked for clarification in a public forum.
Every post you make, Ichigo, is arrogant and condescending. Go away.
I give you the "douche of the day" award, congratulations!!!
what a hateful dude you are.
You'd confuse most users while trying to be a pedantic smartass. I hope you enjoy the high school chemistry unit on emissions spectra, because that sounds like it'll blow your mind. You're going to LOVE the flame test and spectroscopy.
Literally nothing I can think of where temperature is presented to a person is done the way the OP seems to think they should have done the game.