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I went through more than 40 arrows killing a spider, and I feel like it would be easier to just set of 2-3 spike traps around a lure trap if the traps don't break on use.
Most bugs only fight in self defence, ie if a spider stands next to an aphid and a ladybug charges it, it hit's the spider, the spider will then fight the ladybug.
You can imitate this by aggroing the spider to the lady bug or to soldier ants by shooting it with an arrow or just sprinting past it, then standing behind the ladybug so the spider hit's it instead of you. Or in the case of soldier ants, just run upto them in ant armour..
Soldier ants in small groups of 4-5 can take down wolf spiders and everything else. In some cases, more ants will assist, similarly, if an orb spider is fighting other orbs nearby will come to defend it, so the player needs to assist where possible as well.
Lure traps work within a limited range.. you might need to make a path of lure traps across several beds of spike traps, at about 50% health the bug will start to attack the spike traps.
Larva for example will comes in packs and can quickly overrun spike traps and destroy them.
So you'll need to create different layouts and also assist where needed.
Orb spiders will attack stink bugs on sight as well. There's different levels of aggro for different bugs. Getting a bombadier to fire into a nearby spider.. can be great fun to watch the ensuing mass battle.
This guy doesn't seem to have the 50% problem. You can watch the ants just keep running across them till they die, 50% be damned.