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thing is i started a new world for the update and its still trash, i rather use any Tier 1 weapon over it,
SpiderFang also kills way faster and summons faster, so idk how this is a summon weapon when spiderfangs does the job better
the scepters purpose i believe is to buff the summons, which is fine, i think the main issue isnt so much the scepters damage output itself, as much as summons despawn to fast, or die in one hit.
They should probably just increase health to summons, give them DR, and then let the scepter increase their damage and duration when bugs are summoned with it equipped.
Alternatively the scepter could perhaps gain stacking damage increase on itself per summon, but that could be to much rng going from obscene damage, to basically nothing.
the point is to let your mobs do the damage for you.
kinda seems like a missed opportunity.