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Like the Salty Rusty Spear. From level 1-5, am I adding Stabbing damage, and then from 6-9 am I adding Salty damage?
The default Rusty Spear damage is 46 Stabbing.
Level 5 adds 25% damage, so I assume that adds 11.5 to the Stabbing damage (46+46*.25=57.5)
Then level 6-9 adds 40% Salty damage, which adds another 18.4 Salty damage (46*.4)
Then my total damage is 76? 57.5 Stabbing + 18.4 Salty?
Weapon become both the physical type and the elemental.
The whole damage become both elemental and physical.
Bugs take both the physical and elemental for the weakness/resistance, it stack.
That seems weird, how would the trinkets factor in then? They just add a third?
Imo as general rule:
Most spiders hate spicy.
"dirty" bugs and upper yard are weak to fresh.
"exotic" and water bugs are weak to salt.
everything robots, O.R.C and black widows are weak to sour.
Also, a lot of bugs tend to not resist sour, so sour is a decent element to have as an all rounder weapon if you can't be bothered to do the elemental arsenal (although you're losing a bunch of efficiency this way), but this only really applies to the sour battleaxe, which is extremely strong to begin with since they buffed it in the last major patch (even after they nerfed it because they overshot a bit). The sour staff is kind of useless due to it having a tiny hitbox and a slow movement mode when most insects are specced to be faster than your running speed. It would have made way more sense if the electricity crackling off of it was actually a damaging field instead of just being fancy visuals.
You may end up making a sour hammer just to deal with a couple of things that you are forced to fight before getting the sour battleaxe, of course, but you'll end up ditching it immediately afterwards.
As an aside, the four elemental weapons (mint mace, salt morning star, spicy coaltana, and sour battleaxe) are probably some of the most devastating weapons in the game now that they've gotten passives on top of being hard hitting to begin with plus the tweaks to two handed weapon animations.