Grounded

Grounded

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Alucard Nov 13, 2023 @ 6:54pm
3
All Gold Cards for 100%
All Gold Cards for 100% is a funny joke, not.
The rest for the 100% is exploration and therethrough kinda fun, still takes alltogether already a lot of effort, but this super grind mission? Guys, you have a strange humor on Obsidian Entertainment.
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Showing 1-15 of 52 comments
Simple Tora Nov 13, 2023 @ 7:33pm 
You just need all the cards they don't have to be golden to get 100%
Nefai Nov 13, 2023 @ 7:38pm 
Assuming it went live, Public Test patch notes say:

Achieving 100% on the Report Card properly checks for gold creature cards.

https://forums.obsidian.net/topic/132661-public-test-patch-notes-for-update-130/
Last edited by Nefai; Nov 13, 2023 @ 7:39pm
synth89 Nov 13, 2023 @ 8:02pm 
For me it makes sense that u need all gold cards for 100%.
Nefai Nov 13, 2023 @ 8:05pm 
I don't mind so much ever since I discovered that, while you can't save scum the KILL of a creature, you can save scum the SPAWN of a creature, so you can just reload and kill the same one over and over til you get the gold, and don't have to wait for rare creatures to respawn over and over and over and over. (Like Black Widow, Green Shield Bug, anything with only a few spawns)
Blackandblu Nov 13, 2023 @ 9:21pm 
waft emitters also help, the gold card is set at time of spawn, so if a bug will have it or not is set the moment it spawns so waft emitters, causes multiple spawns quickly and you can repeat as much as you want, and with the change to them you can now summon all the bugs not just a few
Nefai Nov 13, 2023 @ 9:39pm 
My issue with raids is that you can't hold the aggro on very many things at once, so they just lay waste to the base.

They increased building health from 50% to 100% in Whoa difficulty in 1.03, though, so maybe now it won't be so bad.
D. Edwards Nov 14, 2023 @ 4:23am 
Originally posted by Nefai:
My issue with raids is that you can't hold the aggro on very many things at once, so they just lay waste to the base.

They increased building health from 50% to 100% in Whoa difficulty in 1.03, though, so maybe now it won't be so bad.


You need to place the waft emitter in a good place. There's a small opening near the pond area up against the wooden stumps, where the mobs funnel through. You can just stand at the entrance and take them on 1 by 1. I even kill 6-8 Black oxes this way to farm horns. On Woah! mode of course.
Last edited by D. Edwards; Nov 14, 2023 @ 4:44am
Nefai Nov 14, 2023 @ 11:52am 
They will come to whatever "base" is nearest the emitter? What qualifies as a base?
Angel Nov 14, 2023 @ 12:08pm 
i feel like all gold cards for 100% is that the 100% win is lucked based since i've killed some less then 100 and got a gold cards but others more then 300 times and still don't have it.
Angel Nov 14, 2023 @ 12:11pm 
Originally posted by Nefai:
They will come to whatever "base" is nearest the emitter? What qualifies as a base?
the waft emitter acts like a MIX.R so any bugs will try to attack it and destroi anything in their way, the only difference is that they can break the waft emitter making you create a new one.
SiG Nov 15, 2023 @ 4:15am 
they should add quests like kill certain amount of certain bugs will awarded the gold cards.
inspieos Nov 15, 2023 @ 9:17am 
Originally posted by Nefai:
Assuming it went live, Public Test patch notes say:

Achieving 100% on the Report Card properly checks for gold creature cards.

https://forums.obsidian.net/topic/132661-public-test-patch-notes-for-update-130/

100% live, can confirm. My buddy and me killed the infected broodmother, ended the game to only find out we're on 99% because of this lol
Nefai Nov 15, 2023 @ 11:08am 
Originally posted by sigmarus:
they should add quests like kill certain amount of certain bugs will awarded the gold cards.

A pity system would be nice. There is a 2% chance at a Gold Card. Make the 50th kill guaranteed Gold Card,

You can go WAY WAY past the 50 kills that 2% should pay out. My highest was those T2 Water Fleas. I got the Gold Card on my 273rd kill, which is insane.
Last edited by Nefai; Nov 15, 2023 @ 11:09am
Alucard Nov 19, 2023 @ 8:16am 
Originally posted by Blackandblu:
waft emitters also help, the gold card is set at time of spawn, so if a bug will have it or not is set the moment it spawns so waft emitters, causes multiple spawns quickly and you can repeat as much as you want, and with the change to them you can now summon all the bugs not just a few
Originally posted by D. Edwards:
Originally posted by Nefai:
My issue with raids is that you can't hold the aggro on very many things at once, so they just lay waste to the base.

They increased building health from 50% to 100% in Whoa difficulty in 1.03, though, so maybe now it won't be so bad.


You need to place the waft emitter in a good place. There's a small opening near the pond area up against the wooden stumps, where the mobs funnel through. You can just stand at the entrance and take them on 1 by 1. I even kill 6-8 Black oxes this way to farm horns. On Woah! mode of course.

The Waft Emitter is by far not working for all creatures, not for bosses, not for neutrals and friendlys and also not for some aggressive like water flees. Sure, bring the waft emitter in the discussion, but at least also speak about its uselessness on around half of the creatures.



Originally posted by Nefai:
Originally posted by sigmarus:
they should add quests like kill certain amount of certain bugs will awarded the gold cards.

A pity system would be nice. There is a 2% chance at a Gold Card. Make the 50th kill guaranteed Gold Card,

You can go WAY WAY past the 50 kills that 2% should pay out. My highest was those T2 Water Fleas. I got the Gold Card on my 273rd kill, which is insane.

This idea is reasonable and would make it by far less annoying, still though, that the gold cards shouldnt realy belong to the 100%, since they have nothing to do with discovering like all the other things to do for it.
Nefai Nov 19, 2023 @ 10:06am 
I found my old spreadsheet where I was tracking kills. I was so far off in my last comment.

My highest kill counts for Gold Cards were much higher than 273.

Water Flea was 433.
Lawn Mite was 346.

That's 9 times as many kills as it should have taken for Water Fleas, and 7 times as many kills as it should have taken for Lawn Mite. That's why a pity system would be nice. Imagine having to kill 433 Black Widows or more to get the Gold.
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Date Posted: Nov 13, 2023 @ 6:54pm
Posts: 52