Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Achieving 100% on the Report Card properly checks for gold creature cards.
https://forums.obsidian.net/topic/132661-public-test-patch-notes-for-update-130/
They increased building health from 50% to 100% in Whoa difficulty in 1.03, though, so maybe now it won't be so bad.
You need to place the waft emitter in a good place. There's a small opening near the pond area up against the wooden stumps, where the mobs funnel through. You can just stand at the entrance and take them on 1 by 1. I even kill 6-8 Black oxes this way to farm horns. On Woah! mode of course.
100% live, can confirm. My buddy and me killed the infected broodmother, ended the game to only find out we're on 99% because of this lol
A pity system would be nice. There is a 2% chance at a Gold Card. Make the 50th kill guaranteed Gold Card,
You can go WAY WAY past the 50 kills that 2% should pay out. My highest was those T2 Water Fleas. I got the Gold Card on my 273rd kill, which is insane.
The Waft Emitter is by far not working for all creatures, not for bosses, not for neutrals and friendlys and also not for some aggressive like water flees. Sure, bring the waft emitter in the discussion, but at least also speak about its uselessness on around half of the creatures.
This idea is reasonable and would make it by far less annoying, still though, that the gold cards shouldnt realy belong to the 100%, since they have nothing to do with discovering like all the other things to do for it.
My highest kill counts for Gold Cards were much higher than 273.
Water Flea was 433.
Lawn Mite was 346.
That's 9 times as many kills as it should have taken for Water Fleas, and 7 times as many kills as it should have taken for Lawn Mite. That's why a pity system would be nice. Imagine having to kill 433 Black Widows or more to get the Gold.