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报告翻译问题
I usually use gamma setting to 60 to combat this, so I always forget to try miner helmet, I'll try it later when I run the game. thx
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But this is like another problem with this game, everything fights for equipment slot, like tuft and badges, now this helm for lighting and helm for fighting/defense, also two handed weapon and torch, they always compete slot with each other. Why not add more slots for equipment or addons or whatever works.
To be able to see what's on screen is a game's basic necessity.
The next next update seems to be focusing on QoL, I hope they will address this. The game is too dark at night. Sometimes I hate day and night cycle in a game because of that. I actually hate using gamma because it makes the color kinda washed out, but the darkness is more intolerable.
But as others said, taking the miners helmet is also an option, if you still want to use 2 handed weapons or a shield. In general set bonuses aren't as necessary as someone might think, especially since shield+light is probably allowing you to perform better than with a set bonus, where you're getting lost in the dark constantly.
Though i definitely wouldn't mind having a complete miners set or having an optional Flashlight Gnat similar to the Handy Gnat, which you can activate to follow you around.
Yea I hardly skip sleeping when I'm doing stuffs at my base or just getting stuffs nearby, but when I go somewhere far and I'm not familiar yet with the area, I tend to not care about time coz I use gamma setting anyway so night is bearable.
I just tried the helmet and yea it isn't that useful. I also still prefer gamma setting.
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In Ark Survival Evolved, it suffers the same thing, people also use gamma to combat the night darkness, later the devs added auto gamma when at night time and will return to normal when morning. Imo it should be implemented here if they can't do lighting properly in Grounded.
This is an example of lighting done right in a game, the night as you can see is also dark in this game, almost pitch black, look at around timestamp 11:20 but the lighting mechanic works to illuminate the surrounding. That ONE torch can illuminate quite a wide area, THAT is exactly what I need in Grounded, especially at base.
https://youtu.be/zaSw8ydz-_Q?t=680
Regarding darkness in cave I think Unreal Engine has something to do with it, so when we see inside the cave from outside it looks bright, but entering cave will darken it so even using gamma won't reveal surrounding, have to use proper lighting. I have no complain for the lighting using torch inside cave/underwater, maybe even the helmet will work fine in cave coz cave is made dark by the engine no gamma will brighten it to see the surrounding, only problem is when using two handed weapon.
https://www.youtube.com/watch?app=desktop&v=Vh8bWOibaXc
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Animal Crossing is also like that.
https://www.youtube.com/watch?v=Qh198Vu026k
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Valheim
https://www.youtube.com/watch?v=X_vhrD8TCZY
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Force of Nature 2
https://www.youtube.com/watch?v=ww_ghrj6yHY&list=PLgwIT3VOKLBA_h0FvO9QpyYGMkA-fLPWu&index=2
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Elden Ring
https://www.youtube.com/watch?v=r550aJlN1Yc
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The Witcher 3
https://www.youtube.com/watch?v=MV4I4lmQvSg
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Assassin's Creed Valhalla
https://www.youtube.com/watch?v=kjWM7huFDOs
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Zelda ToTK
https://www.youtube.com/watch?v=hmW2Ugfwd1I
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Sniper Elite 5
https://www.youtube.com/watch?v=24whF6xZSNM
So because you can't be bothered to either sleep - just carry the mats for a lean-to on you, it's not hard - or put up a few torches Obsidian needs to ruin the game for everyone who enjoys immersion?
Darkness is used in a game mechanic here unfortunately. Wolfspiders are much more active during the night. Regardless, you're playing a survival game, not some casual braindead zombie game, or some game about being a good community member. Perhaps the game genre isn't for you?
Stereotyping much ? You're missing the point here. The fact that even those two games are so much different but using the same style for portraying night should already be so obvious what I'm talking about.
I always laugh seeing this phrase on Steam forum, it's so overused when someone pointing out something and someone is defending it 🤣. If I buy a game then the game is of course for me lol, coz I bought it, so it's mine and for me to play.
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I'm not against the pitch black nighttime, it's just that if we have darkness we should also have decent light source to deal with it like you said. But If I use torch I can't use two handed weapon, if I use firefly helm, I lose some stats.
Do you always sleep the moment it gets dark in real life ? 🤣.
Like I said, the game's light source isn't illuminating the surrounding enough. And I mention some possible scenarios in many games for solutions including AN OPTION like in Ark using Auto Gamma that is only active at night, for people that want to use it, doesn't mean to ruin anyone's game, you're overreacting here.
Anyway, I'm actually referring to my base that is too dark even after I use like 7 light sources in 10x10 base, I have no problem running around in the dark coz I use gamma and torch when in cave, because cave is different story, no amount of gamma will reveal the surrounding, only brighter silhouettes.
No, it's a survival game, night should be dark. You can't see at night... why should night look like day? Why should you be able to see perfectly? It should be harder to see creatures near you at night, easier to get lost, etc. It definitely should NOT look like what you posted.
if you don't like the dark sleep....
No matter how hard a game tries to be realistic, it....is.....still.....a.....GAME.
To be able to play, we still need to see, yes even at night.
And that doesn't look like day, it's still far darker than day by a lot.
- Can't see at night ? we have torch, firefly helmet, gamma setting etc. 😂
- Easy to get lost you say, we have markers that stay there in the game world as directions. 😂
- Harder to see creatures ? Their eyes are glowing lol. 🤣I don't even need to see a body to shoot lol, just near where the eyes are.
It's so funny using the the word survival to defend the dark night neglecting other aspects of the game that aren't remotely close to support that claim. The word survival here is just a genre at best, you're taking the true meaning of the word very seriously.
Do you see darkness as a game's difficulty ? 🤣
Do you always sleep the moment it gets dark irl ?🤣
If you like the dark so much, then play with your eyes closed 🤣
I don't mind having a pitch black darkness IF and ONLY IF they have proper lighting OR IF it is used in game mechanics, ELSE just use a different style to portray night. That is my point.
(A game title that is more true to the word survival is Scum, inventory is limited to left hand right hand, left pocket, right pocket, small inventory size with bag, waist, and shoulder carry, and whatever is on the ground , there is no map you rely on landmarks and memory, you travel slow and limited by stamina, eating is based on nutrition like fat protein and carbs, the character can get fat/thin, etc. js)
You can lose your friends in the dark in MP, etc. Your dismissal of dark as a challenge, even if a smaller one is not based in reality.
Darkness can be part of the difficulty.
I don't sleep the moment it gest dark.. but do YOU have magic vision or do you need a light?
I like some semblance of realism. You do not need to see perfectly to have fun. You have light options you should try using them.
You could make this argument about any aspect of any game "well If I were a real solider with training I'd never miss so I use an aimbot"..... That's what your argument sounds like.
Wait you think fat thin in a game is a "good" mechanic (ridiculous one in every game I've seen it in) but darkness is not? Wow.
Good news: It IS used as a game mechanic, that allows you to experience the best part about games in general: You can make a decision
- Do you want to avoid darkness and return to your base, before it gets dark?
- Do you want to squeeze an additional hour out of the day by not returning to the base, but taking tent materials with you?
- do you ignore the darkness and take a torch, making it necessary to learn perfect blocks?
- or do you take the miners helmet for a littlebit less light, but more flexiblity in weapons use?
- Do you use the darkness to not go on an adventure, but rather use to gather T1 ressources or continue building your base (obviously more a thing in MP, when not everybody wants to sleep)
Obviously not everybody needs to like this totally valid approach to it, but just because you don't like it doesn't mean, that this mechanic is automatically bad for everyone.
And it's good to see, that some games doesn't babysit you all the time by even giving you a night light, just because they assume, that you're scared of the dark. Too many games resort to giving out way more QoL and making many decisions meaningless (like if i could see in the night, then the game already answered the question, if i should take a torch with me)
Dark in Grounded is just something that doesn't have any effect/game mechanics tied to it. It is NOT, I repeat NOT a challenge at all unless in a cave, because cave is a different story, gamma etc cannot light up the surrounding because gamma will only brighten sihouettes, it has to be countered ONLY with a light source.
No lol, you're not tethered, you have nametag, even distance, you're nitpicking and don't even have any point to back it up.
Yea, for YOU. Got it.
Why do I need a magic vision, there is light everywhere I go.
Talking about realism in a game where you're being small, fighting bugs using their body parts, and a lot of things that don't have any semblance of realism. Hmm....
I need to see perfectly to not get annoyed. I use gamma I said that over and over.
Weird analogy so whatevs.
That's you saying it, not me. I'm just mentioning what that game has.
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Like I said, I'm not against darkness in a game but it has to have decent lighting as counter, you're just too focused on one part of my examples and do not see the whole points.
Game like days gone and animal crossing among many others are the examples of the night depiction THAT I PERSONALLY LIKE, it's just personal preference, it's AN ABSOLUTE, so you cannot and won't be able to convince me otherwise.
While for Grounded, the easiest solution is to have what ARK SURVIVAL EVOLVED has, which is AUTO GAMMA, or add better light source.
Let's just agree to disagree before you throw in more insults and I have to report you.
I mostly only go back when my inventory is full. I use gamma so I don't need to deal with darkness. I just hate the washed out gfx because of it. I can also use different preset from my monitor to make it brighter without using gamma but it's straining the eyes.
No inventory slots is more important to me, so I use gamma to combat darkness. 1h is 2 minutes realtime, it starts to get dark at 18:00 or 19:00 ? 24h x 2 minutes minus sleeping time is around 24-30 minutes realtime of playing before it gets dark. I don't want to make a lean to every 30 minutes lol. I do have outposts for skipping time when I feel like it.
I do use torch in cave. No amount of gamma will light up the surrounding. The graphic style changes to silhouettes in cave if there is no light source.
That's taking inventory slot so no.
gamma ftw.
This is MY THREAD, ofc I say about things that I LIKE. duh. It's just that apparently most ppl that's active here take the word survival and night/darkness too seriously to the point they like to not be able to see in their game. Nothing wrong with that, we're just...different. Using gamma is also valid approach, lots of other people also use gamma setting, it skips things that I call boring stuffs and tediums that you apparently love.
That's just art/graphic style, devs can implement however they want. We have gamma anyway, I'm just voicing out for the opposite for more options/better lighting.
Hmm...calling light/brighter night is for babies, or scared of the dark is so exaggerating . At best you just have more tolerance to annoyances/tediums, that's all, sry, not impressed at all feeling superior over that.