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each bug is either weak, or resistant to specific weapon types ie slashing, stabbing, smashing etc. this is the weapon's base damage type.
each bug is also either weak, or resistant to elemental damage. spicy, sour, salty and fresh.
so if a weapon is upgraded to (or inherently) an elemental damage type, it will be more effective, depending on the bug.
I understand that already, but thanks to reiterate!
So you mean to say, I need to make a weapon that abuses a bugs physical defense type and elemental defense type?
As example the Coaltana slices through spiders with ease because it does slicing and spicy both which are spiders weaknesses?
I think each enemy has a percentage of weakness, possibly.