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MusicMoto Feb 26, 2023 @ 3:17pm
We just lost 2 months of progress.
I already emailed Obsidian about this, just wondering if anyone else had this frustrating issue.

TLDR: I created a shared multiplayer world for my girlfriend and I a while ago. One day my save file did not update/auto-save but her save did, so we've been required to have her log onto her save so I can play on our shared world. After launching my old auto-save it updated her save file to the old save file from 2 months ago, losing all progress on the new save.

I created a shared multiplayer world for my girlfriend and I maybe 4 or so months ago. I've put in 90 hours alone on the game, and we play off and on.

On December 25, we spent the day playing on our shared world. We did a ton of work rebuilding a new base and getting it the way we like it. The next morning, when I loaded my save, everything we worked on was gone. The save reverted back to the old save for some reason (the morning of December 25, instead of saving a night). However, my girlfriend's save of our world _did_ save successfully.

So for the past 2 months, if I ever wanted to play on our shared world, I would have to wait for my girlfriend to get on her laptop to start the game (because the only save I had of our shared world was December 25).

Well fast forward 2 months until today, I was writing another email to Obsidian support about the issue, and I launched my save of the game to see if my save was still not updating. (It was still the old December 25 save, but the timestamp updated to yesterday).

When we logged in today to play, her save file updated to the December 25 save file - even though her save of our world was the most recent (yesterday).

So basically we lost 2 months of on and off again progress. We have to re-do the Black Ant Hill lab and re-kill the Assistant Manager, re-explore and complete the Pond Lab, rebuild our base. All of the molars we found and science we found and spent for upgrades, gone. We explore the sand box and made some gear from what we killed there... It's just frustrating. And I'm not sure why the saves got goofed up in the first place, when it's a shared world and when the host "superquits" it should update that save.

Anyone else run into this issue?
Last edited by MusicMoto; Feb 27, 2023 @ 2:03pm
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Showing 1-5 of 5 comments
Will Feb 26, 2023 @ 4:05pm 
yes but not months of data, you need to make manual saves the auto saves have issues and also confirm that the manual save took my reviewing the photo. do not rely on the game to make auto saves when you quit.
FoamySlobbers Feb 26, 2023 @ 6:34pm 
you messed up by not saving "your data" in manual.
MusicMoto Feb 27, 2023 @ 4:33am 
Originally posted by atheist:
you messed up by not saving "your data" in manual.

Looks like I did. I wish that would've been explained in-game or something, I didn't even know there was a manual save option. :(
darkscaryforest Feb 27, 2023 @ 11:52am 
That's frustrating. I have experience the desync on a shared world you mentioned, but we only lost about 30 minutes worth.

I think it was rational to expect auto-save to work. After all, what makes anyone think manually clicking "save" will be any more reliable?
MusicMoto Feb 27, 2023 @ 1:59pm 
Originally posted by darkscaryforest:
That's frustrating. I have experience the desync on a shared world you mentioned, but we only lost about 30 minutes worth.

I think it was rational to expect auto-save to work. After all, what makes anyone think manually clicking "save" will be any more reliable?

That's exactly what I was thinking.

When you create a Shared world, the prompt says, "Shared worlds are saved online." And when you "Superquit" the prompt says: "A save will be made for you upon logging out."

Both prompts lead you to assume that auto-save should work when you the host of a world quits.
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Date Posted: Feb 26, 2023 @ 3:17pm
Posts: 5