Grounded
Guideline / quest / story ?
Hi!

Is there meanwhile more guidance in the game? I played it around 2 years ago, there was something like a questline until we came to a big tree with a robot inside.
After it, the game lost it...

It's good when a game isn't completely linear, but some kind of guidance on what to do in general was missing for me at the time.
It was like the game stopped from entering the tree with that kind of guidance.

Game RAFT as example: You have something like world-quests to know what the next BIG step in the questline is e.g. a special island. You don't know how exactly to reach this island, but you got the blueprint for an engine --> so you know "ok i need to build an engine" to reach the island and to process in the story.
But it is not told how you get the stuff you need to build this blueprint...

--> idk how to describe better, but in grounded I felt totally lost what to do next after we met this robot in the tree
Legutóbb szerkesztette: Wasler; 2022. dec. 23., 3:55
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12/2 megjegyzés mutatása
Yes. Back when you played the game did sorta end when you got to the tree. Now, when you get to the tree the robot will give you a series of loose objectives. You can pin these quests and you can see the locations on your map. You explore and then return to him after you clear each one and you get more story and more objectives.

There is a clear path from the start to the end of the game, with story.
Tyvm that sounds very good
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12/2 megjegyzés mutatása
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Közzétéve: 2022. dec. 23., 3:55
Hozzászólások: 2