Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only downside is the faction raids don't really work there as the land bugs give up shortly after you get the notification. That can be a upside if you don't want to deal with the raids or a downside if you do want to deal with them.
Thank you for adding on this!
Yes the Pagoda is definitely a great place for late-game when starting to spend most of one's time in the upper yard. Since it is naturally elevated and at the same level as the slabs drawing the limits of the upper yard, building bridges will be a breeze, and ziplines towers will take less effort.
I usually build a bridge facing the tree onto which you can add Sap catchers and it also grows berries, saving you potential trips to the Hedge. Easy upper yard access :-)
Definitely my favorite location when reaching towards mid to late-game.
Raids not really triggering can definitely be a bonus / hinderance depending on your views on the subject, as mentionned by Dr. Rockso.