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If playing solo just avoid the strong bugs at first no need to fight big orb weavers or wolf spiders at all early on.
Get a weevil shield and a larva blade. The ant club is only good if your parry game is on point.
Block early and often and backpedal from the bugs this will force them to use their 1 hit charge attack rather than their multihit combos. Block the charge get in afew hits then backpedal again.
The fallen log is just a bit south of the game starting spot, where mites hang out. The rotten larva blade found near it is like a "sword in the stone" type thing on the opposite side of the stump from the starting location.
When i say you dont need to fight them i mean just run away, orb weavers wont 1 shot and wolf spider poison is survivable if you bolt away/jump up high and bandage or scarf down a roast.
Totally agree with you regarding the ladybug armor as a good upgrade. I used Acorn armor for a while before getting it though, and did not notice any increase in bug aggression radius, nor did I notice a decrease when I stopped using it.
shield my friend,shield.
When the bug starts its attack animation and you're not sure of the parry timing yet put up your shield, wait until the hit and get in 2-3 strikes, then back off and block again until the bug does its next attack.
You don't need to become good at parrying to beat the game (though it certainly helps) but you do need to learn how to block if you want to progress beyond fighting ants.
That's just how combat in this game works.
Second, use Peep.r (X key, then E key) to learn about the bugs. Learning about their strengths and weaknesses is key to victory as you face harder and harder enemies.
Third, the game can be played solo. The more friends present in a fight, the more HP the enemy will have.
Forth, lower the difficulty if it's still too rough. I've played exclusively on calm because I wanna have fun and not hate my experience. There seems to be a steep difficulty clime between difficulties, so try out a lower one as you start out. Once you get better, switch to something higher.
Souls games are also a good analogy in 'don't be afraid to die, its a learning experience' (though it sucks having to go pick up your inventory under a sleeping wolf spider lol), and if you can't take it down yet... run or go around. You'll start to really keep your eyes peels for say the tell-tale coloring or shape of a wolf spider so you catch it in the distance and adjust your pathing. MOST of the natural bugs don't need to be fought until you're ready to.
Now I haven't played 1.0 just yet, but you used to be able to make different themed smoothies. These can buff you. And you could make just a garbage smoothie (not a specific recipe), that would simply heal you a bit (and you could thus spam them like small potions). I used to carry 20 of those on me when going on a trek. Bandages are also your friend, but they work as a heal over time, so good to pop it the very first moment you get hit during a scary fight.
And there are tons of mutations (passive perks you unlock and enable) to be found around the yard, and earned through grinding as well, like how strong your clubs are, or how fast you move, or having better stamina management while blocking.
But yes, the game isn't super easy.